CompuServe Thread

#Windows

4 messages in this thread
#195400From: KEVIN HUBERDEAUOct 14, 1995 6:07 PM
Hi! I am trying to set up a small demo of some of the things I do, including 3DS animations under windows NT. I was going to use Authorware Pro, but I can find no way to load and unload a .flc in memory (I have 64 Mb), so that a 640×480 .flc will run at an optimal speed. I could try converting to .avi, but I have the suspicion that this will not be an improvement. So, back to the beginning, how can I set up a semi-multimedia demo under windows NT that allows at least a fairly good demo of some 3DS flics? I am in a bind, so any help would be GREATLY appreciated. Thx in advance, Kevin L. Huberdeau, P.Eng. Visual Engineering Ltd.
#195425From: Stephen C. LevyOct 15, 1995 3:28 AM
Kevin, I'm not sure if this'll help, but a DOS-based flic player that loads the entire flic into RAM (assuming you've got enough) is available from GRAPHVENA forum in VRLI Inc.'s lib. It's called PLAYFL.LZH. The .LZH extension is a compressed format like a .ZIP, if you hadn't run across it before. If you need it, there's sure to be a sw/fw decompression util around the graphics forums that'll expand it for you. Hope this helps, SCL
#195437From: KEVIN HUBERDEAUOct 15, 1995 10:59 AM
Thanks Steven, that may help out. I was looking for a more useful package, similar to the media1.exe file in "Utilities", but this doesn't look like it will load the flic into memory either. I will give the player a look.
#196141From: Tod PoirierOct 19, 1995 2:02 PM
I don't know if this will help, but there are some shareware programs that will let you use *.flc's as screensavers, maybe one of them will let you do what you want with some fidgiting.