CompuServe Thread

#Follow Funnies

4 messages in this thread
#196768From: Stephen C. LevyOct 24, 1995 1:41 AM
Donald, Another possibility is that your object transform is skewed from the world coordinates. Say, like if something came in from the lofter sideways and you had to rotate it to get it right-side-up, and hadn't done anything else to cause it to fix itself. Also, if the path you're referring to is an imported spline path, you've got to be real careful of the vertex/adjust arrows. And a yet another thing it might be is if you've already applied rotate keys to this object, whether manually placed or acquired from a previous attempt at paths/follow, you've pretty much got to delete 'em, then if you need more rotation anywhere, put it in after your paths/follow is the way you want it. Hope this helps, SCL
#196823From: david W. mennenohOct 24, 1995 12:38 PM
Stephen, Just so you know, doing a follow will erase previous rotation keys. You don't need to delete em' first. DM
#196854From: Stephen C. LevyOct 24, 1995 4:30 PM
Dave, Oh. I recalled a case where deleting 'em all fixed a weirdness problem I was having. Maybe I really fixed something else to make it go away, and just thought starting over _after_ the paths/follow was what did it. Thanx for the clarification, though. SCL
#196851From: DONALD NEWLANDSOct 24, 1995 4:24 PM
Stephen, Thanks! It could be any of those things!<g> I'll check them out! Donald Newlands BRW, Inc.