#Vertex material Assign
2 messages in this thread
Hi Jonas,
I am curious as to whether the IPAS 4 toolkit provides me with a method by
which I might assign materials to vertices, then have them interpolated across
the respective faces( in a PXP). It is essential to our project that we be
able to accomplish this. Will I need to create an SXP for this purpose? I had
hoped to speak with you about this at SIGGRAPH, but as you well know, the
Autodesk booth was a pretty hectic scene! 🙂 Thanks in advance for your reply,
Jim Butler
Limit Point Systems, Inc.
Hi Jim,
<< I am curious as to whether the IPAS 4 toolkit provides me with a method by
which I might assign materials to vertices, then have them interpolated across
the respective faces( in a PXP). >>
Materials get assigned to faces but the textured vertices cary the UV
coordinates. I'm not sure what your question is. :-(.. You can assign a
material to a face in IPAS4 and you can modify the UV coordinates.
You may wish to review..
File Info for FAX756.TXT
Section: PS Technical Papers Contributor: 74764,1443 Size: 7012
Submitted: 7/27/95 Type: Text Accesses: 106
Title: 3D Studio Texture Coordinates
Keys: 3DS 3D STUDIO IPAS TEXTURE COORDINATES MAPS
Within 3D Studio, texture coordinates define the placement of texture maps
on the surface of an object. This document outlines how to use texture
coordinates