Another wish:
I could really use a way to rotate objects in the IK interactive mode.
I created a mouse w/mousecord and used an IK chain of 20 small SKINned disks to
form the cord. What a nightmare. I used a follow object, but the mouse would
often jump from one position to another during the animation. It was suggested
that my chain was kinking up.
I tried to get around this in one of my short scenes by using interactive IK,
but was limited by the fact that you can only move the object, not rotate it.
Thanks again,
Scott