CompuServe Thread

#Copy Utilities

9 messages in this thread
#95411From: GreG Tsadilas/SYSOPNov 27, 1987 7:03 AM
George, for clarification it is not Scribble!'s fault. Rather, it is an oversight of AmigaDos. The comments you save along with a Document are called FOOTNOTES. You can append such a comment using the 'FootNote' command from CLI as well also. Unfortunately, copying files to a new disk or to the same disk for that matter, will not preserve footnotes. You can do one of three things: 1) Copy the files to a new disk, and Footnote each one again. 2) Duplicate the Original Disk (This Preserves the Footnotes) and then delete the files you do not want. 3) Load each Document into Scribble! one at a time, this will load the file, and the footnote. Then save the file onto another disk. GreG P.S. I can't recomend which of the above is the best. That depends entirely on how many files you have, and how many different disks you want to use. Good Luck!
#95414From: Nick Sullivan/TransactorNov 27, 1987 7:35 AM
Pretty close, Greg! They're called Filenotes, and you set them with the Filenote command. I believe the ARP version of the Copy command _does_ copy filenotes unless you specify otherwise with a command line option… this provides a fourth possibility in addition to the three you mentioned in your message. Nick
#95456From: GreG Tsadilas/SYSOPNov 27, 1987 5:05 PM
Aaaaargh! Sorry about that! Been busy on 'footnoting' some papers and well, no sleep will do that to you! <grin> I wasn't aware that the ARP Copy command retains filenotes (almost said footnotes!), great to know that. And Nick, thanks for the proof read! Speaking of which (nice segue huh?) how is Transactor for the Amiga coming along? GreG
#95460From: Nick Sullivan/TransactorNov 27, 1987 5:45 PM
TransAmi's looking good, Greg… still some minor details to attend to (like editing all those articles, putting together a cover, and 4 or 5 thousand other things) but we're very hopeful of getting it out on time. Only problem is, what are we going to put in issue 2, since issue 1 already tells you everything you could ever want to know about programming the Amiga. 🙂 Nick
#95463From: GreG Tsadilas/SYSOPNov 27, 1987 6:28 PM
Hehehehe…..I'm sure you'll think of something! Great to hear all is going well. Best of Luck! Regards, GreG
#95522From: Steve AhlstromNov 28, 1987 12:28 AM
I think you need a regular column covering all the of tools available for artists — indepth stuff, not just fluff like the other mags carry. Know any artists who actually use all this stuff and can write too?
#95529From: Nick Sullivan/TransactorNov 28, 1987 2:37 AM
Hmmm… you could be right. One thing I'm not sure of at this point is how tight the focus on programming in TransAmi is going to be. If we decide to stay a strictly programming magazine, it would follow that any graphics (or music, for that matter) stuff we do would have a very different orientation than you would find elsewhere… and in that case, I'm not sure a graphics tools column would fit, unless it was specifically "using graphics tools to make your programs better". If we were to broaden our scope a little bit, though – to "Amiga technical magazine" rather than "Amiga programming magazine" – then a heavy-duty graphics column would make more sense. Unfortunately, the whole domain of ray-tracing/animation/video is more or less outside our expertise, so if we were to cover it well we _would_ need at least a very good columnist/contributor, or preferably another editor with the appropriate background. Which brings me to the answer to your question… no, I don't know any hot artists who are also good writers (tempted to say it's a contradiction in terms, but I'm resisting). Do you? Nick
#95575From: John FoustNov 28, 1987 3:37 PM
Nick, if you can't find any artists who can write, how the heck did you ever find programmers that can write? 🙂 I'd love to contribute articles to your new magazine, could you send or post the author guidelines? (I do art, too, as well as program and write. I do watercolors, Japanese sumi-e and calligraphy, as well as video. I wrote several technical "art" pieces for Amazing, including a program that generates Aegis Animator scripts, and a long piece on IFF standards (or lack thereof) between art programs. With all the new ray-trace and animation programs out there, there is much potential for technical interaction.)
#95594From: Nick Sullivan/TransactorNov 28, 1987 5:15 PM