CompuServe Thread

#HOW TO WAVE A FLAG?

5 messages in this thread
#147692From: mason flakeJan 18, 1995 7:51 PM
Suzy….(if I may?) I am new to alot of this, but I just did a commercial for a client that used a waving banner. It was a forked on each end flag, with the clients name in the center. I created a rectangular forked "trapezoid" and then sliced it. after slice applied skin. created a 3ds image on red cotton weave cloth, saved as a tga file, and then used as a material to assign from materials library to the object. By adjusting scaling and whatnot, got the image to center up on the skinned objects. Manipulating sliced objects, vertices, etc…ended up with a nice wavy banner. Since I am jumping in on this late, you may already have a solution, or have something in mind that is much more suitable….let me know if this is useful to you.
#147777From: SUS [SEA]Jan 19, 1995 5:12 AM
Hi mason. << Since I am jumping in on this late, you may already have a solution, or have something in mind that is much more suitable….let me know if this is useful to you. >> I don't have the solution yet because all of the solutions including yours are to complicated (not to me but I need something fast without a lot of work). I was wandering if you could send me your mesh so I can take a look at it? With Thanks Sus.
#149031From: mason flakeJan 25, 1995 5:04 PM
Sus, Will send mesh. Sorry about long delay, I was off my system working with NT and remote connectivity stuff. Thought I would drop you this line first so you would'nt think I was rude….will get it to you in the next couple of days. Mason
#149183From: SUS [SEA]Jan 26, 1995 10:19 AM
Thanks Mason. <<will get it to you in the next couple of days.>> I'll wait…
#151127From: SUS [SEA]Feb 5, 1995 9:08 AM
Hi Mason. << Will send mesh. Sorry about long delay, I was off my system working with NT and remote connectivity stuff. Thought I would drop you this line first so you would'nt think I was rude….will get it to you in the next couple of days.>> I'm still waiting… Is there a problem? Sus.