#DPAINT Coords Origin ?!
6 messages in this thread
Can anyone tell me if I'm stuck with bottom-left as 0/0 origin of the
DPaint coordinates system ? Their manual sez its the TOP-left and my new
toy, The Director, uses top-left as 0/0 and really wants careful use of
coordinates to get images in place… I am already getting pretty sick of
doing all that (albeit simple) math in my head…
-tnx
– da
Daryl,
In DPaint III, the coordinate system defaults to top left as (0,0). Refer
to pages 219-220 of the manaul for more details.
Michael
Michael,
HENCE my confusion since my DPAINT III appears to want to use bottom-left
as Origin… Is there some startup parameter, switch, menu option to change
this or do I have a clunker version or what ?
– da
In version 3.21 of Dpaint III in the Prefs menus there is a setting called
UL coords I believe. This will give you 0,0 at the upper left corner.
p.s. Dpaint III version 3.25 (for WB 2.0, and the Amiga 3000) should be
available within the next 6 weeks. Two main changes are: Severe Overscan
button gives you the maximum overscan your machine can handle. Disk
requesters have been modified to access all mounted devices.
Orlando/EA:HQ
Is it still possible to upgrade to Dpaint III from Dpaint II? I never got
around to it before…
–>Steve Bennett
Wow,
What is this… support from Electronic Arts!?!?
It is much welcome… please oh please stay around.
Is there.. just a little upgrade for Deluxe Video III and maybe Deluxe
Music???
Seriously, it is nice to see EA online here!
-mark=