CompuServe Thread

#Mat Editor wish

2 messages in this thread
#147923From: Kyle J. McKisicJan 19, 1995 7:28 PM
In the Materials editor, I would like to declare my color values for ambient, diffuse, and specular light as RGB values it would make it easier to match colors metween ipas routines and standard shaders. -Kyle
#147961From: Jonas Ruikis [ADESK]Jan 19, 1995 10:25 PM
<< wishes.. >> got it.