Maybe we are a little stupid, but we don't find how to pause an flc at the end
of the run.
1- It seems impossible to do it with the windows player (it neer pause whatever
the delay we set).
2- We are now looking to do it from VB with aaplay
Does someone can help us ?
Olivier
<<1- It seems impossible to do it with the windows player (it neer pause
whatever the delay we set).
2- We are now looking to do it from VB with aaplay>>
With the existing player, you can script a pause up to a certain time, but not
an infinite pause.
When programming in VB, you can pause for as long as you want with the
Animation.play=0 vs. animation.play=1
-Brian