Imagine SLICE?
1 messages in this thread
Hi;
Every time I sit down to use Imagine (2.0) I learn something new, but one
area of operation has got me stumped. The SLICE command almost always
gives me the dreaded "Error: an edge is too close to an edge, or too near
to a face".
My original background is with CAD systems which support boolean add,
subtract, and slice/divide functions. With such systems there are usually
no slice restrictions as to where the entities intersect, except that they
must actually intersect somewhere in 3-space.
As I understant it, the SLICE command performs polygon subdivision along
all intersecting faces. The only exception I can think of is a resulting
zerolength (degenerate) polygon which is normally discarded.
I guess what I'm after are some guidelines or suggestions to help me get
around this problem, maybe I just have to alter my idea of how to go about
doing things.
Here's what I'm trying to do… I'm using a few of the Star Trek objects
that can be found on Compuserve, such as NCC-1701A and RELIANT. I need to
inflict some battle damage on one of the ships, like punching a few holes
in the saucer section or breaking off a warp engine. Sounds simple enough,
but in two days of work I've had no luck.
P.S. I once tried to register my copy of Imagine, but your office says
they
never heard of me. My copy of Imagine didn't have a registration
card.
Do I need to send you one (or all) of my original disks with a copy
of
my receipt ? I need to get registered because I would like to get in
on your upgrade offer to the PC based version of Imagine.
Ron Flory 71053,3551