CompuServe Thread

#Snow

4 messages in this thread
#28018From: Mike KelleyNov 25, 1992 1:56 PM
Thanks, I'll try all that. My dealer says that I should have 2.01 by Friday (assuming UPS delivers on the what is for me — holiday) so I AM looking forward to that, the increase speed, the use of the flare filter, and the UV mapping for fireworks and spurt. AIA, this should be a great weekend!
#28079From: Yost GroupNov 26, 1992 11:15 AM
Have fun, Mike. I hope you get 2.01 from your dealer on Friday. When you do, remember to keep a copy of 2.0 around to deal with the DXF import and sequential .tga alpha compositing problems — until you can update to the 2.01a version that we'll be releasing in December to fix those two items. – G
#28175From: Mike KelleyNov 28, 1992 1:51 AM
Yep, I got 2.01 AND AAPRO 1.3 (forgot to mention I upgraded that also -have to find a way SOMEHOW to thank you guys, although the only thing I use AAPro is for playing my 3DS stuff — may have to try the font stuff, though, and I wanted the CD-ROM for the textures you made). I kept the 3DS.EXE from 2.0 — hope that's all I needed to keep (if not, I still have a tape backup, but would like to erase it if not needed). Upgrade in December? Will I have to go through the same hassle (don't answer, I know the "official" line). Oh well, at least I have ALL the toys now (all the IPAS stuff as well) so until Release 3 comes out I have no major complaints (just questions, questions, questions…)
#28188From: Yost GroupNov 28, 1992 12:05 PM
I'm very glad you've gotten your updates… you must be happy about that. The 3DS.EXE from 2.0 is all you need to keep around until you get 2.01a. You can just rename it to 3DS2.EXE for now. We're certainly hoping to get the 2.01a update out in December (it's been in QA for over a week now), and I'll let ya'll know when/how it's going to be available (but most likely it's going to be via the same method 2.01 got to you). Have fun (and I'm looking forward to your questions 🙂 – G