#Weird Object
3 messages in this thread
>How did you create that pyramid geometry? Certainly NOT in 3D Studio?
>Was it created in AME by any chance? I ask, because each of the faces of
>the pyramid was DUPLICATED TWO TIMES and coplanar with each other. In
>effect, there were two pyramids coincident with each other. HUH?
That certainly answers my question, but raises another one. I created the
object in 3DS by simply making a faceted cone (4 sides faceted) where the
radius 2 was just a point — is this a no-no? (I HAD thought I was being
particularly clever about not having to use the lofter to create this
simple object).
This isn't isolated — I've created what is undoubtably a similar object by
making a faceted tube (3 sided) that exhibited similar bizarre tendancies.
So I suspect that this kind of approach is NOT the recommended one, huh?
And here I thought I could get around not using the lofter…
You must've created that object by doing more than making a faceted cone
with a zero radius2. I just tried that and did NOT get the coplanar faces
that I saw in your object. Strange, indeed.
Regardless, the way that I would make a pyramid is with a 4-sided
hemisphere. Works great.
– G
Thanks, makes much sense (and, really, I didn't do anything more. I'm not
that clever).