CompuServe Thread

Need better grayscales

1 messages in this thread
#66632From: Hector SilvaNov 15, 1993 7:33 PM
I have a problem when doing grayscale rendering to file – I cannot find a way to get more than 256 levels of gray, which is not continuous enough. If I render to Mono TIFF format, there is only 8 bits of info [0..255] per pixel giving 256 levels. If I set up a black/gray/white scene and render to a color (RGB) TIFF or Targa format, there are 24 bits of info per pixel (8 for Red, 8 for Green, 8 for Blue), but still only 256 levels of gray, in which the Red/Green/Blue bytes have the same value: 0/0/0, 1/1/1, 2/2/2, … 255/255/255. How can I render to file and get more levels of gray? Are there any settings in 3D Studio or any file formats available that would yield more than 256 levels of gray – either a mono format with > 8 bits per pixel, or a color format with > 24 bits per pixel?