#2.9
5 messages in this thread
I'm sure it's a minor oversight (I hope), but I saw no mention of field
rendering being in the final 3.0 Imagine. It is still in there, yes? Received
2.9 today; lots of productivity help in the editors, looks like an
"accelerator" for creating animation. Thanks to you and the users for asking
for and putting in some nice stuff. "quickEdges" is really nice when one is
not working on a Silicon G Crimson. Now I can see what I'm doing FAST! But no
shadow mapping 'till 3.0? You're such a tease!
Regards,
Jeff Brown, Fire Mist Media
This is actually for Mike: like Jeff, I'm totally enamored with the
new Quick Edges option! Redraws are incredibly fast, yet I can
quickly create a set of quick edges which will still give me a decent
idea of what my object looks like. For example, with the Pick Edges
filter, couldn't I easily pick all edges which are nearly horizontal
or vertical, and make them quick edges? I haven't tried it, but it
would be a fast way to generate a useful shorthand view of my object.
(e.g. the horizontal edges at the base would let me precisely place
my object onto the ground, and those at the left/right side and top
would give good feedback on the size of my object) I love quick
edges!
Blaq, yes these quick edges are cool, but you have to select them
first. I have a small german program that has a fast draw function.
It just draws only every 5th triangle. Simple and you can still see
who the object looks like.
Blaq,
Ahh you bet, now you know what I use the edge filter for.
Mike
jeff,
We are teasing, this is a test, and soon we are going to see who have
been paying attention and who has been sleeping.,
Mike