CompuServe Thread

#Market Survey

55 messages in this thread
#104510From: John DraperJan 21, 1988 1:38 AM
Mark, As one who has just entered the Amiga scene, I'd be very interested in your feeling about the show. I know you liked it, but i'm sort of wondering if it met your expectations, if any of the offerings really surprised you, etc. Regards, Larry.
#104527From: Mark SloatmanJan 21, 1988 10:13 AM
Larry, It's pretty interesting to me, being one that's been in the ST market for quite awhile. The hardware (68020 boards, Genlocks, Video Toaster etc) are quite advanced, but the software has a way to go. ST software is more polished now, and there's more available. It's like the software developers are waking up and smelling the coffee. The Amiga is a heck of a machine, and I think that the software out there is just beginning to scatch the surface of it's capabilities The reason, I believe, is CBM. It was interesting to see developers rail on CBM for bad business moves. It sounded like my developer friends and I railing on Atari! Felt right at home<grin>. Anyway, we waited until now to get into the Amiga because CBM kept screwing things up. There was serious doubt as to whether the Amiga would survive. Amiga developers, aparently, felt the same thing. At the same time, Atari was doing quite well. They benefited by Amiga's hard times. Now the Amiga is going strong, and as I see it, Max Toy has helped bring that about. Now Atari is dropping the ball. I see a real possibility of CBM buring Atari. Atari got real confident when the Amiga almost went under. Now CBM is advertising and has their own "power without the price" machine. Atari is pushing game machines.Sigh. Didn't mean for this to be a commentary! Anyway, the show. There was a lot of excitement, really seemed like the Amiga was "coming back". The video addons were great. One of the best things CBM did was design the computer so that the clock speed was controllable from the video port. Makes for a very easy Genlock! The slots in the A2000 opens up a lot of possibilities. If CBM handles it right the Amiga will do well. We will be supporting the Amiga for sure. Mouse Master was a hit, and we will be selling it in the Amiga market. Was great meeting you too! Mark
#104558From: Steve AhlstromJan 21, 1988 2:13 PM
Mark, Sorry I missed meeting you at the show. Yes, I think marketing and product decisions have recently seriously hurt Atari and helped CBM. Atari raised prices on the existing ST line, then came out with 2 and 4 meg machines — at about the same time that 1 meg chips are almost financially prohibitive to buy. While Atari was concentrating on the upper end (price-wise) market, CBM comes along with the 500 to make serious inroads in the (now) overpriced 520/1040 market. Ain't free enterprise fun!?
#104636From: Mike CrossmireJan 21, 1988 11:42 PM
Not to mention the fact that the margins dealers get selling Atari hardware hardly makes it worth the effort. I think the only reason our store carries ST's is to spur software sales, which do pretty well. Not being much of a Jack Tramiel fan, though, I don't mind seeing Atari hike prices… –Mike
#104682From: Mark SloatmanJan 22, 1988 10:03 AM
Does your store sell both the ST and Amiga? How do software/hardware addons sell for the Amiga compared to the ST? Oh, and what is your stores name? Mark
#104725From: Mike CrossmireJan 22, 1988 8:21 PM
Yes, our store sells both the ST line and the Amiga line. Since the arrival of the Amiga 500 this summer, Amiga sales have FAR outweighed ST sales. (Not that I think the ST is a bad machine, but I do cringe when I see someone buying one when they could have gotten an Amiga 500…oh, well) There really isn't much in the way of ST hardware add-ons– external disk drives, and the occasional MIDI cable are about the extent of it. It's hard to compare sales in that department, but I'd say the Amiga beats the ST for hardware add-ons just because of the extra variety: DigiView, sound digitizers and extra memory to name a few. What I've always thought was amusing is that dealer cost of, say, a 1040ST is HIGHER than an Amiga 500, and we sell the Amiga 500 for about 3 times the profit margin. If we sold the Amiga systems at the same margin as ST's we'd be selling them for LESS. However, I'm happy to have the extra commission… (nyuk nyuk) In fact, we get the best hardware margins from Amiga equipment. The name of the store, by the way, is Diskcovery, in Falls Church, VA. To distributors, though, we are Metro Software. –Mike
#104818From: Mark SloatmanJan 23, 1988 12:21 PM
Thanks for the info, that is what I thought. Our company sells Monitor Master, which is a switchbox to switch between the Mono and RGB monitor on the ST. Many folks have both monitors. We also have Mouse Master, a device that allows one to switch between two devices in the first mouse/joystick port, and brings out the second port. Especially useful for an Amiga 500 or a Atari 520STFM or 1040. Diskcovery sounds familiar, I think we have sold product to you! Mark
#104662From: Ben BlishJan 22, 1988 2:15 AM
Better yet, Atari was shooting with a low-caliber gun; an ST, big memory or not, can't hold a candle to a 500 for horsepower. Now that 500's are in the hand of a significant # of end users, we should see some inexpensive ways to make them big, memory-wise. –Ben–
#104666From: CTS/NPJan 22, 1988 5:29 AM
Just Curious Ben, But I saw my 1st ST the other day and it really looked nice. (Graphics wise). What exactly makes the 500 better? Does the st have an interlace like implemented on Amy jr? Just curious! Jo
#104671From: Ben BlishJan 22, 1988 6:32 AM
Ok, Jo, fair question. <rubbing hands together>. First of all, the 500 does use interlace…. the ST does not. This means that (A) 400 line mode on the ST does NOT flicker. (B) the ST cannot display standard NTSC video, which in turn means it and your VCR are incompatible. (C) it means that OUR 400 line mode DOES flicker when using a stadard monitor (all that is available at this time). Now, there are a LOT of other things, but I wanted to address that first, since you brought it up. The ST's display is overall MUCH inferior to the Amiga's; specifically, Since the color and monochrome modes require entirely different handling, you need to rebbot and possibly change monitors to use them – unless you have a multisync type monitor. Not the AMiga. The ST has FAR inferior color capability; I have long since forgotten the details, but it is something like, we can do any 32 of 4096 colors, they can do any 16 of 512 colors (I think that's correct, too) We can show all 4096 colors (HAM mode) they can't, period. 16. hehe. We can have multiple graphics screens in multiple resolutions in multiple color depths running under mutiple or single programs or a combination thereof…. they can't. ANY of that. <grin> WE have hardware support for sophisticated sound generation. THEY don't. We have a multitasking operating system, they don't. That is important, as they can run only 1 main program at once, unless they wish to give up all vestiges of ST-ness and run OS-9, a wonderful operating system that won't let them do diddly with the sorry hardware they DO have available to them. We have a marvelous many-channeled logic engine misleadingly called a blitter. Why misleadingly? Only because Atari has what they call a blitter, too; let me put it in perspective for you. WE have a Lamborghini; THEY have a Hyundai. Really. <continued next message – read thread>
#104672From: Ben BlishJan 22, 1988 6:42 AM
Now; the Atari machines run a little bit faster, CPUclock wise, than the AMiga does. 7.16 MHZ for us, about 8.0 MHZ for them (I think). Ok. In their machine, their CPU does ALL the work. In our machine, The CPU, the Blitter, and the other custom chips work together (without getting in each others way – we'll get to that in a minute) to provide much MORE overall horsepower than the ST has. Working together. An important concept in a multitasking machine (And that's something the ST doesn't need to worry about – it doesn't multitask) Now, when WE run OUR blitter, normally it doesn't need to get in the way of the CPU. That means the blitter does it's thing, the CPU does seomthing else, and lots of work is being accomplished. In the ST, their Hyundai, ooops, blitter, smacks the CPU in the head with a rolling pin, says, go the heck to sleep, and does it's thing. Then, after a while, the blitter relinquishes control and hands control back to the CPU. Which wake up, does some work, and promptly gets smacked in the head again, back to sleep. The upshot of this is that the ST's blitter and CPU do NOT work together – they alternate total control of the machine. Not us. We share tha machine all the time, getting twice as much done. Aside from THAT, our blitter can do about a zillion differnt logic operations; theirs is vastly inferior, allowing only a small subset of these to occur. Now let's rake the sounds over the coals. The Amiga has what is really pretty good sound – not studio quality, but still, very enjoyable and VERY flexible. Notice the speech synthesis? Ever notice you can run Sonix playing a tune while your machine is doing a directory of a disk? Well, we have our sound hardware going, the CPU cranking away sorting the directory, the Blitter beating the disk to death, Blitter ALSO running sounds, CPU ALSO calculating sound stuff for Blitter to hum at the sound output circuitry; Not the St. No, sir. <continued>
#104673From: Ben BlishJan 22, 1988 6:55 AM
First of all, the ST doesn't have the hardware to DO any of this neat stuff; not the displays, and not the sounds. It's overal quality, no matter how it accomplishes it, is below that of an AMiga in EVERY catagory – less colors, no multitasking, only 1 screen at a time, crummy sounds, cpu-hogging blitter that has only a slight shadow of the functionality of ours, and just generally doesn't hold up to an Amiga. Am I biased? Sure! If I wasn't, I'd be out of my mind… I LIKE multitasking, lotsa colors, neat sounds. Of course, I draw, I'm a musician, I'm a developer of software for the Amiga, a programmer, and a user. Trying to satisfy all those needs on an ST is like giving milk to a junkie. Could the Amiga be improved? Yes, sure – ask anyone – I raise probably enuf complaints about the machine to annoy EVERYONE here at one time or another. But…. it still beats an ST, hands down, every time. All that having been said, I would say a couple of other things. I think that one reason the ST has gotten so much software produced for it is because it's a very simple peice of hardware. The Amiga is something that you really have to dig into to learn how to make it jump through hoops, performance wise. THere's a LOT more you have to be careful of, when you're writing software, because you absolutely MUST NOT EVER step on another program's toes, so to speak. It's harder. Developers see that as a longer road to $$$, and they're right. I have an opinion about that, but I'll keep it, thanks. <grin>. Additionally, the ST was cheaper than the A1000; it is now in deeeep trouble from the A500 Amiga, which is VERY price competitive, and outperforms it without even half trying. The A500 is a better machine. Period. any questions? <stepping off soapbox> –Ben–
#104676From: Louis MarkoyaJan 22, 1988 7:57 AM
Bravo!!!!!!
#104693From: Gabe J. FederJan 22, 1988 12:29 PM
Yah!!!! Go, Ben, Go!!! <grin, snicker (ST??) GUFFAW!!> –Gabe
#104750From: Patmore DouglasJan 22, 1988 9:33 PM
Let 'em eat dirt.
#104767From: Darron C. KnutsonJan 22, 1988 11:20 PM
Ben, Your message was incredibly biased and opinionated and I just wanted to say that I agree with every word and I loved it! Darron
#104781From: Ben BlishJan 23, 1988 12:26 AM
Thank you sir, I've spent a lot of time developing that bias. <grin> –Ben–
#104800From: Bob NaffzigerJan 23, 1988 6:37 AM
Ben could you do PS/2 & OS/too slow ?
#104881From: Greg HalperJan 23, 1988 7:15 PM
Gee Ben, you sound a lot like a few car salesmen I have been listening to lately. Are you sure your not a closet Toyota salesman? <grin> later Greg H
#104885From: Ben BlishJan 23, 1988 7:22 PM
nope – can't sell cars, cuz I don't like lies. Amiga is easy to sell, given that you have customer with grey matter. –Ben–
#104977From: David MastersonJan 24, 1988 2:08 AM
Questions? Well, before you get off your soapbox <grin>, how about continuing with these points… 1. Idris, a Unix-like derivative, has just been announced for the ST and Mega computers. Being a rather "mature" version of Unix, this may(?) help the conception of the Atari not being a multi-tasking system. 2. Atari has just "acquired" the Abaq system for their ST and Mega computers. Will this help them leap frog into the high-end workstation arena and eclipse what the Amiga is doing (<hmmm>)? 3. Network Research Corporation is going to be moving Fusion Network Software to ST and Mega systems possibly(?) making them a viable workstation in the Unix arena. (heading for cover…) David Masterson
#104994From: John DraperJan 24, 1988 4:32 AM
Any computer can have a multitasking OS loaded into it. problem is, if it doesn't come with it, it can hardly be called a multitasking computer, as most people will not shell out the extra bucks for the privilege. Abaq…. vapour, more vapour. Atari likes to make announcements. They don't deliver on most of them. networking… for about $900, you too can have a viable network. Amersitar's Ethernet controller, NFS, and NeWS makes the A2000 quite a fascinating addon to a network. Regards, Larry.
#104995From: Ben BlishJan 24, 1988 4:41 AM
Unix, while fine for the VERY small group of people who use it, in it's personae as IDRIS or plain vanilla, will be all but useless to the cadre of people who _Currently_ own the ST. None of their current software will run under it; actually, it'll require they dump the system. The conception isn't the issue; The fact will be that the machine will be starting "fresh" from the applications program point of view. I can just see you telling Joe Atari, no, you can't use that software; sorry, it don't do windows. Or YOUR windows. The Abaq system? High End workstation? nope. They can't possibly leapfrog the Amiga without a superior hardware/software system – they don't have the hardware, and applying a NEW software system that obsoletes (read, makes useless under the auspices of) the original software base will put the machine in the unenviable position of a brand new entry into the market. No prize there. NetWorking? Here we go again; incompatible with EVERYTHING that is currently available, we start at square one. Now…. in stark contrast to this is the AMiga, which is at the middle of year three in it's software curve; We ALREADY have a COMPATIBLE network system (Ameristar, for one – Ethernet? I dunno) We ALREADY have multitasking, we ALREADY have all the hardware to run all this stuff on; Should CBM have the foresight to provide us with a MMU, it can go in the system and we'll never have to know about it, unless we're microsoft (snicker) or EA (Snicker some more). We ALREADY and STILL!!! have the MOST powerful ->>> combination <<< – of hardware of any micro out there; granted a 386 or 020 machine has more compute-power, raw, but WE have a reeeaaallly nice blitter engine, drop-in compatible 020 (and 030!) capability without changing a THING in the software, Good graphics, etc. We're all set, considering. The BEST that Atari or IBM can do is start now, today, from scratch, with brand new software, talk their users into it, talk their developers into it, keep it cheap so it can compete with the 500, and hope that in the 2.5 years it'll take them to get where the amiga is now, the amiga stands still. –Ben– (Chortle!)
#105087From: David MastersonJan 24, 1988 3:18 PM
D**n, and he did it in one message… 8^) Actually, I agreed with you before I put up that message. It was just that you were leaving out such an IMPORTANT (hehe) set of points (at least in Atari's view). Take a bow, Ben. David Masterson
#105018From: Jon BryanJan 24, 1988 11:17 AM
As far as networking is concerned, I know someone who has a 2000 with the Ameristar board and it's happily coexisting with all the Sun workstations. He's waiting for Xwindows.
#105444From: Dave HaynieJan 26, 1988 3:57 AM
They've probably done this already, but… (1) Whatever Irdis is, it ain't "a stable version of UNIX". You can't run UNIX without an MMU. Well, you CAN. We did it once. You get about 10 syscalls/second. Remember, UNIX things all like to run at location 0. (2) Do I worry about ABAQ infiltrating the workstation market. Not for awhile, bud. I don't think Apollo, Sun, and DEC are loosing any sleep either. Would you spend $5000 on an unproven piece of hardware running an untested and brand new operating system purchased from a company who could very well throw in a couple of their 2600 video games? Not me… (3) Never heard of that one. Amiga already has Ethernet hardware, TCP/IP and NFS software, The X Windowing System Real Soon Now. That's what most all the Workstations are using. Why use something I can't hook my Suns or DECs to? Maybe once I'm the leader, but certainly not coming out of nowhere. -Dave
#105129From: GreG Tsadilas/SYSOPJan 24, 1988 6:08 PM
Gee Ben! Just read your 3 part message. 🙂 LOVED IT! Though my favourite is the one you told us in LA….well Garden Grove/Anaheim (smiiile). You know… The permutated pixel theory?! HAR! -GreG
#105214From: Ben BlishJan 25, 1988 3:02 AM
Actually, GreG…. CoComm is simply several successive screens of the window-to-the-world program back to back. The Amiga's run-time loader seems to like it. <grin>
#104720From: CTS/NPJan 22, 1988 7:42 PM
Ben, Thank you for you well thought out answer to my 1 line question! 😉 I hope you dont mind but I have printed the answers so that I have some ammunition next time Im in the enemies camp. It sure would have done me some good when the only thing I could say was Multitasking (as if that isnt enough) but they countered that "Supposedly Atari was offering that as an option _real soon_". In fact I may re-read it a few times just to increase my amiga intellegence! (or lack of). If half of the developers have half your beliefs then I forsee a great time ahead for C=A! Lets hope so. Thanks again; jo
#104779From: Ben BlishJan 23, 1988 12:24 AM
Do I _mind_ ????? Har! Listen – use it in good health. Nuke a few ataroids for me, will you? <grin> –ben–
#104892From: BILL LEACHJan 23, 1988 8:52 PM
Jo: You should have been in L.A. Ben is just one of the many 'just slightly crazy' developers with carefully cultivated bias and nearly unquenchable enthusiam. What is really nice about that kind of bias is that it does not fail to see the machine's shortcommings. Nothing much worse than a computer Priest that fails to see that there are other way and other reasons for doing things than the 'one right way.' By the way Ben did fail to mention (I think) that the Amy custom chips can and do take over the processor's time slot now and then. Of course when they do they are clipping along at a rather high speed (full memory bandwith — 14 MHz). 73, bill
#104951From: Ben BlishJan 24, 1988 12:35 AM
I didn't mention it because it's a usable option; as opposed to the "feature" of the ST's blitter eating 1/2 the bus bandwidth for you if you use it at all, for the duration of the operation. Although, as you point out, that mode uses ALL the bandwidth, runs like the very devil. –Ben– (Optionally!)
#105118From: BILL LEACHJan 24, 1988 5:28 PM
Ben: I mentioned it because there are those in the ST camp that might counter with 'but the custom chips in the Ami also steal cycles from the processor.' So the answer is sure they can but you get about twice the throuput of the ST when they do. 73, bill
#105212From: Ben BlishJan 25, 1988 2:58 AM
The answer is also, only if you WANT them to; as opposed to the atari's sad excuse for a shared-bus blitter, which is a promise of lower performance. –Ben–
#104870From: Perry S. Kivolowitz/ASDJan 23, 1988 6:16 PM
If they ST is a Hyundai, I wouldn't quite call the Amiga a Lamborghini. I think A Honda analogy would be more appropriate. A CRX for the A500, and the Sports Model Accord for the 2000. 🙂 🙂 🙂 (-: (-: (-:
#104877From: Ben BlishJan 23, 1988 7:07 PM
Well, _I_ would; I see a Lambourghini as a sleek, beautiful, moderate performance car. After all, my motorcycle will go faster; but it's not as pretty. Now, a 68030 machine…. perhaps _that_ would be a Vector. 250 mph+, etc…. Honda Accord? Sheeesh! Actually, if the Amiga is _only_ a Lamboughini, then perhaps I should have described the ST as a moped. most other machines fit in the catagory of bycycles, with the exception of those that use intel processors – those are only tricycles. Meant for those with no balance, and no pride. <grin> — Ben —
#105073From: John FoustJan 24, 1988 2:23 PM
Are you guys talking about cars or something? Or the Browns? Why muddle your brain with non-computer information?
#104681From: Mark SloatmanJan 22, 1988 10:02 AM
Yep, they really blew it. They could've made it very difficult for the Amiga to come back, but got overconfident. Now they couldn't turn the tide if they wanted to. Actually they concentrated on game machines this Christmas – wanted to "take back" the game market, as I heard it. Want to compete with Nitendo. They did this probably 'cause they saw more profits this way than to produce computers. Oh well. Yep, free enterprise is fun! Now we will support the Amiga, and ST sales are better than ever (our ST product sales, that is). It's gonna be a good year! Mark
#104655From: John DraperJan 22, 1988 1:38 AM
Thanks Mark. Your viewpoint is unique, in that you are just coming over to the Amiga, have a product for it already, etc. it will be interesting to see how you feel about it in a few months or a year. Here's wishing you luck with Amiga products. Regards, Larry.
#104683From: Mark SloatmanJan 22, 1988 10:15 AM
Thanks Larry. For one thing, I'm not really an ST fanatic, nor will I be a Amiga fanatic. I used to be a "power user", program like crazy (published a 30K ML game for the Atari 800 looong ago) but I simply don't have time for that anymore. We did get the Amiga, and I really like it. Disk access seems slow, and the user interface is awkward, but I think I'll get used to it. I'm used to developing product in spite of the computer companies management, so I think we'll get along fine<grin>. I _do_ have to be excited about the computers we develop for (couldn't get into developing for big blue) however. The Amiga is a great computer so that isn't a problem. Mark
#104756From: Marlene ZenkerJan 22, 1988 10:02 PM
Mark, what game did you publish for the Atari 800? Marlene
#104819From: Mark SloatmanJan 23, 1988 12:25 PM
It was published by Analog, called "Popcorn". Was a couple of years ago, I think. Mark
#104834From: Marlene ZenkerJan 23, 1988 2:35 PM
I'm not familiar with "Popcorn" as my Atari 800 days began about 8 yrs ago, and pretty much ended a couple of years ago when I got my Amiga. Marlene
#105030From: Mark SloatmanJan 24, 1988 11:44 AM
Yep, a lot of 800 owners went toward the Amiga, since Jay Miner designed both of them. Was considered the next "Atari" even, by a lot of people. Mark
#104528From: Mark SloatmanJan 21, 1988 10:19 AM
Oh, surprises. What surprised me the most was the 68030 board. Amazing that someone would design such a product for the Amiga, being a small market as far as computers go. They have probably found out what we did, that specializing in a smaller market has definite advantages. It's kindof like being a big fish in a little pond than a small fish in a big pond. IBM has millions of them out there, but there are thousands of developers too! I was hoping to see the Imagen and the CBM monochrome monitor, but other than that I was very impressed, and it surpassed my expectations. How is the AmigaExpo financed? Does CBM do it? How is it organized, and how many are there a year? Mark
#104559From: Steve AhlstromJan 21, 1988 2:16 PM
I don't know all the details, but AmiExpo was conceived and brought to reality by a New York based user group — Amuse. They receive no CBM funding. AmiExpo LA was their second show — and very successful. A Chicago show is scheduled for June, then NY in the fall, back to LA next Jan, etc. It has quickly become THE Amiga event.
#104685From: Mark SloatmanJan 22, 1988 10:17 AM
Thanks for the info. Are there any "Amigafests" put together by local user groups? Mark
#104768From: Darron C. KnutsonJan 22, 1988 11:20 PM
Mark, A.M.I.G.A. (Amiga of Minnesota Interest Groups Alliance) will be holding the A.M.I.G.A. Faire at the Bandana Square shopping center in St. Paul, MN on March 13 and 14. I'm not directly involved in the planning of this thing, but I understand it should be a pretty good show. If you want additional details, I can get you in touch with the organizers. It's always nice to see another developer come out for the Amiga. Good luck! Darron
#104820From: Mark SloatmanJan 23, 1988 12:27 PM
Thanks Darron! Sure, I would like more details, how many are expected to attend etc. Fairs can be a great place to get feedback from end users, and to see how you stand in the marketplace. Mark
#104880From: Darron C. KnutsonJan 23, 1988 7:14 PM
Mark, I'll get in touch with the organizers and get a little more detail concerning who will be there, how many advance tickets sold, etc. We've got a fairly good-sized Amiga community here, so I'm "cautiously optimistic" that we'll have a good turnout. I'll get some more info for you in a day or so. Darron
#105032From: Mark SloatmanJan 24, 1988 11:45 AM
Thanks, would appreciate it. Mark
#104605From: BILL LEACHJan 21, 1988 8:33 PM
Mark: Sorry that I missed you at the Expo also. Maybe next one all of us CIS types could have a distinctive hat or yea…. badge (Larry are you listening?). Did you catch the fact that WP Corp. recovered their development costs within 2 weeks of the release of WP for the Ami? That is incredible! I am sure that many of the other groups that have been 'snobbing' the Ami will have to take another look. 73, bill
#104686From: Mark SloatmanJan 22, 1988 10:20 AM
SAme thing happened on the ST, all that pent up demand! And then it has serious bugs. Sigh. Sorry I missed you as well! But if you had a cowboy hat with a flashing beacon on it I may have missed you in that crowd! Maybe we should make a hat with a flashing light on it for the next one, eh? Mark
#104860From: BILL LEACHJan 23, 1988 5:37 PM
Mark: Doubt that would help. It was just be another flashing light amongst all of the video stuff. Probably would not catch anyone's eye 🙂
#105031From: Mark SloatmanJan 24, 1988 11:45 AM
How 'bout a rotating searchlight?<grin> Mark