#Forensic section
6 messages in this thread
How about a library here for forensic animators? Its looking like
a boom industry and a centralized place to play would be nice.
Hi Tom,
<< How about a library here for forensic animators? >>
Do you think that a dedicated Forensic Message Area and Library Upload
Area is needed?
<< Do you think a fornsic section is needed? >>
It sure would help to establish 3DS as THE solution for doing such
work.
It probably isn't needed yet, but I think you sould keep the idea on a
back burner just in case the industry does explode which it likely
will.
I've got another suggestion regarding 3DS5. How about an option in
the select by name menu (the infamous "h" key) that allows you to
quickly selected the last used object. I've noticed that when
working with a large scene of many objects, its a real pain to do
multiple operations on the same object when it is obscured by others
and must be selected from the name list. You could even have a
pop-down menu of the last 3-5 objects used to really simplify things.
What do ya think?
Hi Tom,
<< forensic section.. >>
I'll keep this open…
<< r5 wishes.. >>
got 'em.
jonas[adesk]
>> How about an option in the select by name menu (the infamous "h"
key) that allows you to quickly selected the last used object. <<
Good wishlist item. For a work around now, if you know an object
is going to be manipulated often, either assign it to one of the
selected buttons, (A,B,C), or give it a number at the beginning of
its name so it appears at the top of the list. This only works in
the 3D Editor, as the Keyframer's objects lists are apparently based
on the order in which entities are created.
>>I've got another suggestion regarding 3DS5. How about an option in
the select by name menu (the infamous "h" key) that allows you to
quickly selected the last used object. I've noticed that when
working with a large scene of many objects, its a real pain to do
multiple operations on the same object when it is obscured by others
and must be selected from the name list. You could even have a
pop-down menu of the last 3-5 objects used to really simplify things.
What do ya think? Tom Crage <<
Good Idea. It might be simple to implement if the Name selector kept
the tag for each selected entity from the previous selection.
Terry Gilbert
Forcade & Associates