In the new 3ds, I have an object that I would like to set up joint
constraints, but it seems to already be constrained from all movement
in two axes, preventing me from setting up the constraints as I would
like. I thought it might be locks in the key info box causing this,
but even after removing the one rotation lock that was on the object
would still only rotate around one axis. What do you think is going
on? Andy
Hi Andrew,
<< What do you think is going on? >>
I would ask if you have investigated all of the tutorials yet and understand
them. Have you played with the U-Joint example and does it work?
<< addressing everything to Yost.. >>
Please, please, please address R4 questions to myself, Nik
Grant[adesk] or Brian Rudolph[adesk].