CompuServe Thread

BIND-AID

4 messages in this thread
#134242From: Scott Foust [Zebra GraphNov 7, 1994 11:12 PM
Joseph: REALLY like your bones IPAS routines. Especially like the idea of being able to IK the movements in R4 then apply it to the mesh (can you do that in the DIGIMATION version?). I am having a problem with Bind-Aid. Using the View Point COW mesh on the R3 CD, I tried to atach all the point in the cow's head to the 'head bone', so that the horn and face holes in the mesh don't drift, but when I try to Bind Aid freezes the system. Too many verticies? Am I do'n it right (select the verticies run 'Bind Aid' select the mesh). Is there a fix? If you like I'll E-mail you the 3DS file to verify this problem. Aside from this, bones is GREAT!!
#134482From: Mitch GatesNov 8, 1994 7:40 PM
I am having the exact same problem. I would send a check TODAY for this great IPAS if I could get a fix. I am also interested in knowing the status of the mentioned AXP capable version. -Mitch
#134546From: Darren GasserNov 9, 1994 12:47 AM
Hi, You are the first to report this problem. (Obviously not the only one.) Please do mail me the mesh. It sounds like you are doing it right. However, due to the fact that morph targets do not move precisely as the bones did, you will probably still have the synch problems. The way I have resolved them is to bind the eyes, teeth, etc together into one object along with the body mesh. With the AXP you should not have this problem since it will sync with the bones on each individual frame. In response to the query about the AXP. (I will include it here to save space.) I intend to email preliminary copies to everyone whose checks I have already recieved. These should go out before the end of the week. I will give them a week for bugs to raise their ugly heads. Then start shipping disks. I look foreward to seeing that mesh. When I find the problem I will email you a new version of BEND-AID. Sorry you had a problem. Joe
#134893From: Scott Foust [Zebra GraphNov 10, 1994 10:13 AM
Just E-mailed you the 3DS file that was causing the problems. Great news about the APX. Cant wait. Check's in the mail.