#3DS ver 4 and OS/2
3 messages in this thread
Can 3ds ver.4 run with OS/2 2.1. If so what are some of the ways i
need to setup os/2 or 3ds so that 3ds will run at is optimal
performance. Im considering switching over to os/2 instead of
windoze.
Also can 3ds run with WARP (OS/2)
Hi Chuck,
<< OS/2 >>
check out the following file..
File Info for OS2TXT.ZIP
Section: Index and Info Contributor: 71722,170 Size: 55565
Submitted: 12/14/93 Type: Binary Accesses: 130
Title: OS/2 forum messages 11/1/93-12/6/93
Keys: OS 2 3DS 3D STUDIO MESSAGES THREAD
All messages dealing with OS/2 and 3D Studio posted between 11/1/93 and
12/6/93. Gathered from daily downloads and arranged roughly in chronological
order. A lot of data to weed through, but tons of useful information.
(Approximate download time at 2400 bps using CIS B: 3:00)
I run 3DSr3 under 2.1 with no problems. Since r4 does not make any
changes to its extended memory management, it should work just fine.
However, I have yet to verify r4 under OS/2 myself. I will soon.
Probably the only difficutly you will encounter is video compatibility
with OS/2's desktop. When running an app full-screen, you can do
whatever you want to the video in terms of rez and bit-depth, but if
you try to push it to the background you might experience trouble (if
the desktop rez is lower than the app rez).
For my setup, I have two 3DS.SET files. One for modeling (3DS.SET):
hi-rez, hi-color, but do not switch to desktop or push to
background. Another for background rendering(3DS-VGA.SET): std.
VGA, works great as a slave/background session.
As for Warp, I don't know anyone who has tried running 3DS under it.
I have talked with a few who plan to give-it-a-go in the near future,
so "watch this space" to find out if it worked for them.
— James — MAP —