CompuServe Thread

Texture Mapping

1 messages in this thread
#628From: PeterNov 8, 1994 6:29 PM
If any one has any FAST idea about texture mapping besides object intersection tests and is willing to show me how they work I would grately appreciate it. I have been trying for the past two weeks or so to get one working but have had only a little sucsess. I've downloaded everything I could find and all the routines are either not what I want, to expansive or don't seem to work. I trying to make a game and don't want to resort to polygons. If your'e interested in helping me with routines or on the game write me. I would prefer Pascal or C++, I can barly translate C into Pascal. Thanks.