CompuServe Thread

#Inverse Kinematics

2 messages in this thread
#110From: sanford kennedyAug 6, 1994 1:43 PM
Hello Steve, I'm glad lots of people are using A : M. I'm trying to build a snake and animate it with reverse kinematics. Should the head wag the tail, or vice-versa? So far, it's not working, but now that you're on CIS, all my problems will be lved. At Siggraph there was a talking face that looked great. Can you put that in the library so It can be downloaded? Sanford.
#121From: Steve/HASH, Inc.Aug 6, 1994 9:07 PM
Sanford, I would say the head should wag the tail…. I'm not sure though 'cause I haven't talked to a snake recently <g> that's one you're probably just going to have to experiment with until it looks right…. You probably won't see the Face because the file size would be TREMENDOUS… but I'll continue to upload bit of great stuff continually… Steve, Hash Inc.