CompuServe Thread

#inverse kinematics

2 messages in this thread
#111From: sanford kennedyAug 6, 1994 5:19 PM
Steve, I misspelled inverse (reverse) in my last message. Basically, I am trying to make the snake rear up and strike a mouse while it is moving forward on a path. If there was a way to make skinned body segments follow a path automatically and still use the rearing up keyframes from Action, please tell. W snake that is not slithering. I am going to try using a string of ghosts. Any ideas from anybody will be appreciated. Sanford Kennedy
#148From: Kevin ClarkAug 7, 1994 7:23 PM
Sanford- Have you tried creating the snake as one segment ( at least the length of the body/tail) and giving it a spine from head to tail? This would give you the easiest and most versatile movement ( IMO). -Kevin