CompuServe Thread

#DXF to Splines

3 messages in this thread
#126From: Sean WagstaffAug 6, 1994 11:52 PM
Has anyone out there had a chance to work with this feature of version 4.0? I'm very curious. Sean Wagstaff (please e-mail me)
#134From: Bruce Herzog, M.D.Aug 7, 1994 8:29 AM
Sean, We discourage answering messages by EMail as no one else benefits from any answer to your question. Bruce Herzog Graphics Forums Staff NY 07-Aug-94 at 10:17a DST
#935From: Joe StratmannSep 26, 1994 9:03 AM
Sean, I don't know if you already found the answer to your question as the post is quite old but maybe I can help. If you're asking about Sculpt 3D 4.0 the DXF import is fantastic. I use quite a few 3D graphics programs and have found that importing a DXF model doesn't always yield very good results (a clean model). However, when you import a model into Sculpt 3D it looks as if it was created in Sculpt! As Sculpt inherently lets you control each vertex you can really customize the model imported. Hope this helps. Joe