#Motion Data Import
4 messages in this thread
To all:
With this example of the 3DS <filename.VUE> data information matrix, I'd like
to ask a question. Has anyone ever imported motion data set information from
programs such as "SMAC" or "Engineering Dynamic Corporation's SMAC" outputs?
The output from this type of program deals with YAW, PITCH and ROLL in
relationship to the X, Y, Z of an object in a database format. What I want to
do is track an object, over time, from point A (at rest) to point Z (somewhere
out there) without spending all my budget on manual data input. In the example
below, I want to just change the forst two inputs of the matrix.
(Example of Typical "Transform" Matrix ) ( M= )
"box" | 1 0 0 0 | Rotation
| 0 0 -1 0 | Rotation
| 0 1 0 0 | Rotation
| 25 5 25 1 | Universe
Coordinates
"top" (user's viewpoint or vantage point) (X, Y, Z, width)
frame 0
transform "box" 1 0 0 0 0 -1 0 1 0 25 5 25
top 0 0 0 301.1765
If any one has done this effectively, please let me know.
Chuck Rogers (Reel Images)
Hi Chuck,
<< I want to just change the first two inputs of the matrix. >>
Are you saying that if
| t1 t2 t3 0 |
M= | t4 t5 t6 0 |
| t7 t8 t9 0 |
| t10 t11 t12 1 |
you want to replace change t1 and t2's values? and you want to use a vue file?
<< Has anyone ever imported motion data set information from programs such as
"SMAC" or "Engineering Dynamic Corporation's SMAC" outputs? >>
What does the data from these packages look like? Maybe the KXP scripting
language will be a better solution than a *.vue file. Can you post a data
snippet?
jonas[adesk]
Jonas
What does the data from these packages look like? Maybe the KXP scripting
languages will be a better solution than a *.vue file. Can you post a data
snippet?
Yes I can post a snippet for you. I will do it today!
Chuck Rogers (Reel Images)