CompuServe Thread

#Byte Magazine

2 messages in this thread
#45352From: Ed DeJesus:Byte ediJan 26, 1995 12:24 PM
To Whom It May Concern: For a State of The Art series of articles on 3D technology to appear in the July 1995 Byte Magazine, I would like to find out about topics of interest to you. In a Byte State of the Art, we present three articles in a single issue, all examining different aspects of a central theme. July's central theme is 3D technology. As the name "State of the Art" suggests, we are looking at the latest, leading-edge technology in software and in hardware. This may involve research work, R&D, or an actual product. I can imagine 3D topics might include: new algorithms visualization systems for medical, scientific or other uses simulation games perspectives on computer 3D development existing and available hardware As always in Byte, we want to cover all the technical details in as much depth as possible. What do you think? What would you like to see covered in 3D? Thank you in advance. Ed DeJesus Senior Editor Byte Magazine PS My address/phone/fax/e-mail information is: Internet: edejesus@bix.com CompuServe: 76443,1723 Please send e-mail to me directly, if possible, so I don't miss your reply. Thanks!
#45368From: Michael D BrennanJan 27, 1995 12:00 AM
Hi Ed. I would like to see info on real time 3D animation via "virtual actors". These systems are wired to an actor, and the motion data is transfered to a computer that animates it in real time. I would also like to see an interview with Grant Boucher and the crew at Stephen Spielberg's Amblin Imaging. They do the special effects for "Seaquest" and Star Trek: Voyager. They use Amiga computer systems and "Lightwave" 3D software. I think that the outstanding work done by these guys deserves some attention. Also, the fact that the basis of the system is a desktop animation system that's afordable to the masses makes the story an appealing one. Grant is on this forum, and can be reached at 74237,1146. Thanks… Mike Brennan, Sir Render Audio/ Video