CompuServe Thread

#Animation Video

20 messages in this thread
#43963From: edward faunceOct 23, 1994 4:23 PM
My son has a beautiful animation on his 3000 we would like to transfer to video. The animation is about 70 MB total in 25 files. How to play the segments in sequence with no pauses between sequences? AmigaVision *almost* does it using command sequences like: preload next segment while playing, play next segment, unload last segment and preload the next – etc. – there's a half second pause between segements. I have a Sony VCR with an S-control input. Is there some way I could have AmigaVision (or some other software) use the S-control input to make the VCR pause at the end of a segment and then resume exactly when the next segment starts to play, therebye eliminating the pause. We've tried several animation players but always experience the jerks and slowdowns which comes when memory and disk transfer rate limits are reached. I've seen a dedicated special high speed hard disk animation system which might be able to handle it but it's out of our league at this time. Many thanks for any suggestions. Victor Pierce
#43970From: Jim BroekOct 24, 1994 1:03 PM
Victor, You'll need to either…Single Frame the Animation or use a Personal Animation Recorder to play the animation in real-time to a VTR. I'd check around your local user's group or a local videoprofessional with Amiga Gear and rent the time on their system. BTW, what format do you have the animations in? Also what part of the world do you hail from? Later, Jim
#43973From: edward faunceOct 24, 1994 6:25 PM
Looks like the control-S idea is a no-go <sigh>. What is "Single Framing" an animation? How do you do it? I'll check around for someone with a PAR. Thanks for the suggestions. We are in Los Angeles. The animations are in either CFAST (Disney) or ANIM 5 format (we can convert betweeen these). We also tried ANIM 7 format with only slightly longer runs before hitting the "jerks". Victor
#43977From: James R. OllickOct 24, 1994 9:07 PM
If you send me the files in anim-7 format or individual frames on disk and a tape (VHS, S-VHS or 3/4" U-Matic) and return postage, I'll transfer them for you. I have a PAR card and the necessary hardware and software to do the job. Jim R. Ollick Using AP from Bergenfield, NJ
#43981From: Jim BroekOct 25, 1994 2:14 PM
Victor…Edward?: Unless your deck is single frame accurate it really doesn't matter what kind of "Control" you have. You want to start and stop specifically on the EXACT frame or you'll either overlap or have a blank jerk. Good luck finding a PAR. Later, Jim
#43982From: Jim BroekOct 25, 1994 2:19 PM
One more thought…you could lay the individual animations to tape in real time and Edit them together on TAPE. That will save you the problem of trying to manage 70 megs of animations all at once. Just take the tape to a local edit suite and patch it together…probably an hour of editing time for 30 – 65 bucks. later, Jim
#43986From: edward faunceOct 25, 1994 6:57 PM
Thanks. We are considering that though we'd naturally like to avoid the generation loss if we could. Vic
#43975From: john meggieOct 24, 1994 7:13 PM
I would bet you Scala software could help with the animation speed and the pause between anims, but you'll have to let Scala compile the animation in its own anim format. What resolution/colors are you running in. John Chang from Scala is usually around these forums.
#44018From: John ChangOct 27, 1994 10:01 AM
John, Yes, you called? Ah, the animation problem. You can convert the Anim (OpCode 5) animation into our propriatary Anim32 or Anim32i format using AnimLab in our Scala MultiMedia MM300 product. We also have an animation playback method called DiskAnim. It essentially spools your anim from the hard drive. Performance really depends on the speed of the computer, amount of RAM available and transfer rate of your hard drive. Defragging also does wonders for animation playback. Going through the messages, Jim Ollick's offer to transfer the animation to PAR is very generous! I would take it! OK, what's in the deal for you Jim? Amiga Sainthood? ;-} Regards, John Chang Technical Support Manager Scala, Inc.
#44029From: James R. OllickOct 27, 1994 9:18 PM
It's just that I have all this equipment and business is kinda slow right now. There are also great rewards in helping others. Jim R. Ollick Using AP from Bergenfield, NJ
#44129From: John ChangNov 1, 1994 12:15 PM
James, Ah, I can hear the Angels praising you now! ;-} Seriously, very generous of you to help Edward. Nice early X-Mas present. ;-} Hopefully business will pick up after this saintly deed. Regards, John Chang Technical Support Manager Scala, Inc.
#44061From: john bennettOct 28, 1994 11:56 PM
What do you mean by "Defrag" ? Scala MM300 is Great s/w. Thanks for the support. ….John
#44131From: John ChangNov 1, 1994 1:25 PM
John, By "Defrag" I mean to defragment your hard drive. There are a number of commercial and sharware products that will do this for you. The benefit is that animations will playback more smoothly and consistantly. Regards, John Chang Technical Support Manager Scala, Inc.
#44177From: john bennettNov 3, 1994 1:57 AM
So far I haven't had any luck playing anims from HDs, even on accelerated Amigas. I guess SCSI 2 would help. Haven't messed much with MM300s Animlab, Its a little too proprietory for me. I don't imagine defragging a drive would speed up play from RAM, maybe loading to RAM though. Thanks, ….John
#44178From: John ChangNov 3, 1994 11:18 AM
John, >Haven't messed much with MM300s Animlab, Its a little too proprietory for me. Too bad. Has some really great features that you should take a look at sometime. >I don't imagine defragging a drive would speed up play from RAM, maybe >loading to RAM though. Defragging a drive helps if you are using our DiskAnim feature. As you may know, DiskAnim allows you to playback your animation from hard drive, by spooling it to a RAM buffer in packets. Regards, John Chang Technical Support Manager Scala, Inc.
#44237From: william RyderNov 6, 1994 6:12 PM
Not to change the subject(NTCTS) but are there any additional backgrounds availabe for Scala MM300 from your co?
#44008From: Michael HerschedeOct 27, 1994 1:00 AM
Can you just edit the segments together?
#44017From: edward faunceOct 27, 1994 9:37 AM
We could append them together with an AMIGADOS copy, but my son's animation software keeps everything in memory and we don't have 70MB RAM. Though if we did, we probably could pre-load all the segments and play without pauses between segments. VIC
#44080From: Ron LegroOct 29, 1994 11:33 AM
Try Magic Lantern 2.0. It creates an optimized animation that can be played back in real time even if it's larger than available memory. Very powerful. Converts to a special format that's more efficient than standard IFF-ANIMs. Commercialware, about $60, available from shops like Creative Computers and Safe Harbor.
#44141From: edward faunceNov 1, 1994 9:30 PM
Thanks for the Magic Lantern suggestion.