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#Deluxe Paint has shipped
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Picked up Deluxe Paint by Electronic Arts last night. Yes, it *is*
finally shipping. The location was Computerland in Campbell, CA.
DPaint comes with a 31 page booklet that gives a flavor for what the
program will do, a few "experiments", and a terse *keyboard* command
summary. There is also a "Reference Card and Manual Additions" fold
out card; it tells you how to load DPaint, etc. (the booklet doesn't).
I guess I'm not too unhappy about the level of documentation … this
is a program that *MUST* be played with/experimented with to see what
all the commands do … not sure I could describe some of the effects
very clearly in words, either. Still a full Reference Section with a
line or two about each command would be helpful (e.g., they mention
someplace how to save to df1:, but not how to load from df1: … not very
hard to figure it out though). More experiments would be real nice, too.
Lots of goodies inside DPaint … I've barely scratched the surface of
what can be done. I'm sure many of you have seen the pre-release version;
you'll be happy to know that KingTut, Venus, and several other demos are
on the released disk. BTW, the disk is completely full.
A couple of points worth noting: (1) if you have a 256K Amiga, DPaint will
supposedly run, but you loose alot of features; (2) 640 x 400 is supported,
but flickers like the devil on a 1080 monitor; (3) I could not read any
of the pictures I've painted with the pre-release version of GraphiCraft that
I have, in any resolution (lo, med, hi) … both programs are *supposed* to be
using the IFF standard format … hmmmmm; (4) I've been UNable to crash
DPaint (so far) …. hooray!
More on this later, after I've logged some "brush time" <grin>,
/kim