An example program that demonstrates the bug follows:
TOP:
SOUND 330,5
SAY TRANSLATE$ ("hello")
GOTO TOP
Any program that has sound ( BEEP included ) and speech at the same time
crashes…GURU….I am back to 1.1 and looking forward to a patch or the
1.3 version of AmigaBasic…Have you got any ideas about how to get around
this bug? I have to have Speech and Sound able to co-exist without timing
loops to keep them from colliding for a real-time control project I'm
working on………Dave Matthews