#BB on 2.0
8 messages in this thread
All:
Trying to use a 2286 bridge board with AmigaDos 2.0 and am having trouble
getting it to work. For some reason, I can boot to a floppy but not the
HD. Checked the path in Aboot.Ctrl and it is ok. I have both
"SYS:pc/pcdisk";"SYS:pc/system/Aboot.ctrl" and
"DH0:pc/pcdisk";"DH0:pc/pcdisk" present on the HD. The startup-sequence
command is "DH0:pc/pcdisk" so the WB4.1 directories actually should not be
necessary, but they are there anyway.
Any 2 0 w/BB developers out, I am really baffled with this but am sure that
it is something obvious that I am overlooking.
73, bill
Bill,
I only have the XT bridge here, but it seems to be working find under
2.02 (from the little test I just ran – hardly ever use the beast anymore).
I have totally duplicated the Janus files on my 2.0 Sys: disk, and all of
my scripts that invoke the various Janus functions access the files from
the sys: disk — I don't know if that makes a difference or not (different
sys: disk than when I'm running under 1.3, of course).
Good luck…
…BobR
White Wolf Productions
Bill,
Perhaps a silly question…but did you FDISK the MakeAB file? And
then did you format it with the /S option?
Don
Don;
Certainly (but still a good question). The bridge boots ok when running
1.32 but won't boot from the HD when running 2.0. Since I am now satisfied
that it will work if everything is set up properly… I will likely try agn
this weekend to get it working.
73, bill
I have a A3000 as well and someday want a bridgecard as well (but I do
really want a '386 or maybe a '386sx bridge then!)
Something I have heard from another section of Compuserve is that you need
to turn off the '030 cache in order to boot the bridge from the harddrive,
I hope that helps.
Douglas;
It sure does help… I was aware that it was necessary to turn off the
cache but did not notice that although the SS had a command to do so,
somehow it was bypassed on the second pass through (or if already kicked).
73, bill
Bill,
I am having the same problem, and it sounds like the Cache is the key, my
qu question is, what IS the command in the SS? and will turning it off
cause a problem for other progames?
Tim
Tim;
I have not played with combinations but just issued a "cpu noburst
nocache". I suspect (though again have not confirmed) that a "cpu
nodataburst nodatacache" would work.
No, turning off cache and/or burst will not bother other programs but the
machine will run slower. For many things it won't make any obvious
difference but programs with small tight loops running many iterations will
definately slow down when inst cache is off.
73, bill