#Glass problems
9 messages in this thread
I've got a small problem… I'm using Imagine v1.0. And I can't get any
object to be transparent at all. I have attributes filter set all the way
up, reflect at zero. Etc. And color set as black. The index of
refraction is set at 1.82.
My scene has 3 lights: 2 above and to each side, and a white source in the
middle of a pyramide of spheres defined above.
The spheres after rendering, have a smooth opaque color to them. But you
cannot see the white source in it, only through the cracks. I was
rendering in full trace mode.
Is this a problem in Imagine? Or is there something I'm not doing? If so,
how would I make a glass sphere in Imagine?
Also…. For rendering…. What are the Aspect values for Digital
Creation's DCTV? Or how can I find out? The res is 768 by 484.
Thanks,
Andrew Hobbs
Make sure the shiny setting is 0.
Bill Carey
Bill Carey – via Whap!
Ugh! I have! I still can't get a single transparent object!
Andrew
Andrew, do me a favor and upload your .IMP directory (delete the pix
please) so I can have a look. –Rick
Fortunately no need! I got the beast to work! YAAAA! Finally on my
way…
Later,
Andrew
Andrew…what was the prob?
-Scott rexit
I believe my problem was having Reflect set to a value other than zero. It
works great now, and pretty!
Andrew
Hmmm….
These are the settings I'm using on a brandy snifter;
Color 255,255,255
Reflect 0,0,0
Filter 230,230,230
Specular 255,255,255
Dither 255
Hardness 255
Roughness 0
Shiny 0
Index 1.75
Phong
I know these work, in fact I turned down the filter to 230 so you could see
the thing at all.
Bill Carey – via Whap!
Thanks! It seems my problem was the Reflect and Shiny values. I put them
to zero, and now they work. Thanks!
Later,
Andrew