CompuServe Thread

New Fractal HAM Anims

22 messages in this thread
#8341From: daniel wolfDec 7, 1990 5:06 AM
New version of FractalPro due out soon with some nifty new stuff: real 'tweening' between any two mandelbrot or 'cube' mandelbrot or julia or 'cube' julia set pics. also 'julia cascades' which are the sequence of julia sets between two mandelbrot set pics. nifty animations! also added 4 diagonal directions of motion to animation sequencing (still has up, down, left, right, zoom in, and zoom out) and 4 different increments of motion rather than 2. Overscan of 384×480 included an d PAL versions will be available from the get go. also integrated animation sequencing and 'static' still pic zooms into one program. still the most beautiful fractal pics on amiga with 256 color fringe and streak-free HAM. Your comments invited. Due out January 1, 1991. Sample Julia set cascade anim (49 frames) available for $5 + $1 postage if you want to see how it looks. requires 1 meg. the program doesn't, just the sample anim. program runs in 512K fine. still has automatic sensing and support for accelerated amigas. contact MegageM at 1903 Adria Santa Maria, CA 93454 805-349-1104 The FractalPro animations with tweening and cascades are virtually identical to those seen on commercial videotapes done on Crays at Cornell University Supercomputing Center. Do it yourself on the Amiga! SuperFractals for Amiga!
#8421From: Charles BlaquiereDec 7, 1990 10:02 PM
Daniel, one missing feature stands out: 24-bit support. When computing fractals, the actual color plotting is, after making millions of calculations, a trivial effort. With all those 24-bit, 18-bit ad pseudo-24-bit 🙂 boards gaining popularity, shouldn't you add an option to save in standard 24-bit IFF? Some users would be verrry grateful. Blaq!
#8461From: daniel wolfDec 8, 1990 2:21 AM
24 bit boards are few and far between. i may add 24-bit support, but consider the math: there is no need to calculate to 24-bits worth of iterations (it would take years) and (from experimental experience) extremely few Mandelbrot pics take more than calculating to an iteration level in excess of 1000. There are commercial programs (I recommend Art Department) for those very very few users with 24-bit boards which will convert standard HAM to 24-bit. I use a special way of exploiting HAM so you get no color streaking and get up to 256 colors. The program does have iteration levels up to 4096, but i've found only a pictures at trillions of magnification require them and those pics already take 4 – 12 hours on an accelerated amiga. Actually running iteration counts to 24 bits worth is blatant mathematical overkill and no one would tolerate the delay. A couple of users out of many many total users have asked about 24-bit color – perhaps in the next version when 24-bit boards are more common. Plotting in HAM is actually NOT trivial – else you'd see all the PD fractal programs do it. FractalPro is completely unique among Amiga fractal programs in doing HAM and the pics are worth it. This version concentrates on some spectacular animation modes not found on any other fractal program in the pc arena, nor even on the Cray programs used for the commercial Art Matrix video tapes. I hope everyone will like it. Are you a current FractalPro user? I've wanted Mandelbrot animations since I saw the first Art Matrix video, Nothing but Zooms – so I did it for the Amiga. Then their new video also showed Julia Cascades – now FractalPro has it and the panning and tweening modes are completely unique to FractalPro. thanks for the input – if there's plenty of demand for 24-bit, then that's next. Have to start studying that 24-bit IFF standard, I guess, if that's what people want.
#8572From: Douglas BullardDec 8, 1990 11:43 PM
As a owner of a HAM-E setup, which will probably be more common than stuff like the Firecracker, I'd like to see more software support it. Check with Ben Williams of Black Belt Software on how to program for the thing. I really like FractalPro, but HAM fringing has it's limits. Douglas Bullard 71330,214
#8723From: daniel wolfDec 10, 1990 3:32 AM
thanks, doug. i do have the info on HAM-E. don't know what it can do to improve 256-color fractals, though. the math makes it pretty hard to get more than 256-colrs in any mandelbrot ppic that can be calculated in any reasonable time on an amiga. it is the math, not fractalpro, that is the limiting issue. counting up to 50 or 100,000 iterations is a. impractical b. not necessary at mags less than 10 trillion. there are a very few pics i've seen (at huge mags) which could use 500 randomly accessible colors – very few. do i have your reg card on fractalpro? used to be i knew all tthe users by name from their reg cards but that's become impossible as the program has greatly increased in popularity. do you actually notice any significant ham friminging in FPro? thanks for the input. am not opposed irrationally to supporting additional colors – simply addressing the most asked for features first and possibly waiting for the market to tell me that HAM-E andand DCTV and Firecracker boards are out there i numbers and intersecting with the FractalPro community. have been asking for similar input from others interested in more color flexibility in FPro. thanks. 16-bit color would correspond to iteration counts up to 65536 on mandelbrot sets – see what i mean? 24-bit color would mean …. whoah!
#8822From: Douglas BullardDec 11, 1990 12:24 AM
What I have been impressed with are some images which show less banded mandelbrot sets, and more smooth transitions from one color to another. Perhaps I haven't played around with fractalpro to figure out how to do that…I've seen some images done with Fractint which are just incredible. Again, maybe I just haven't figured out how to do that yet.
#8844From: daniel wolfDec 11, 1990 3:37 AM
not familiar with fractint – is it amiga HAM? are you registered FractalPro owner? thanks.
#8920From: Black Belt SystemsDec 11, 1990 10:58 PM
Daniel – one of the 24 bit gfx issues is that while you may not be computing more than 256 colors, you can specify those colors to be changing in *very* smooth ways. So there is no major computer overhead, yet the end result is far more esthetically pleasing. My suggestion is that you generate your MSet output in 8 bit IFF files. This allows you to specify 256 24 bit colors, obtain the (small) advantage of the weak RLL compression IFF supports, and be compatible with The Art Department, the HAM-E, and probably a lot more. It's a thought.
#8952From: daniel wolfDec 12, 1990 12:17 AM
thanks, ben – the most intelligent suggestion yet, though still think AD or T24 does the same job just fine – and even more flexible. seems you realize there really aren't 24 bits worth of color to be had in these pics. possibility arises of outputting the raw point value data rather than only pic files (IFF).
#8970From: Black Belt SystemsDec 12, 1990 2:04 AM
Yes – we can read raw 8 bit files too, but I think 8 bit IFF will match your softwares capabilities and what the users want to do with them. Do you remember me? We had dinner in Disnyland. :^)
#9101From: daniel wolfDec 12, 1990 11:35 PM
of course, ben, and you folks got one of the first NeuroPros, too. hope you have had a chance to poke a round it a little and had some fun with n-networks. i have the commodore docs on basic IFF stuff, but am not familiar with the 8-bit IFF spec or 24-bit IFF spec. if you can forward it i am interested in doing something so users can get the most out of the new coloring boxes out there for amiga, with FPro, that is. something to put into version 5.0.
#8926From: Douglas BullardDec 11, 1990 11:12 PM
Fractint is an absoutely fantastic fractal program done by the Stone Soup Software Group (know the story?) for, unfortunately, the IBM. It supports super VGA, etc. It will do mandelbrots and about fourty other types of fractals. Check it out if you have acess to a PC, it'll give you some ideas. Yep, I'm a registered owner. You may remember me, I bought a copy from Creative Computers and was missing one of the disks. I phoned you and mailed you the disk, and you very promptly mailed me the full set. Appreciate that, by the way.
#8953From: daniel wolfDec 12, 1990 12:20 AM
sorry to have mis-remembered, as i said it has gotten difficult to know everyone at this point. thanks for the comments. thought i'd heard of fractint for ibm (but not for Amiga). does it do more than 256 colors (is that what super VGA means?). how about pic res and speed of fractint (always interested in such). can fractint mag to 100-200 trillion? or does it use doubleprecision floating point? have no access to PC, but am interested in price and compatibility of fractint. thanks.
#9042From: Ben A LottDec 12, 1990 5:15 PM
VGA, super or not, 256 colors at once is the maximum.
#9102From: daniel wolfDec 12, 1990 11:39 PM
256 color fractals on IBM? at what res? randomly selectable colors at each point? thanks. FPro does 256 colors on up to 368×480 using Amiga's HAM so not all possible of the available 4096 colors can be adjacent neighbors. the video results with FPro are quite nice, as are the photographic reproductions. FPro on the Amiga has the most color flexibility and # of colors of Amiga fractal programs – and without the usual expected HAM streak craziness – nice and smooth.
#9109From: Douglas BullardDec 13, 1990 12:12 AM
Still limited to 256 colors, but has the ability to go to 1070 x 780 or so. It _is_ quite a bit slower, but it is a freebie and so I can't complain. It has an interesting method of generating fractals by tracing the edge of the color boundries and then filling in the resulting enclosed area. Unfortunatley (not for you) it is not available on the Amiga, so it's for the IBM types.
#9366From: daniel wolfDec 14, 1990 3:14 AM
thanks, doug – by the way i looked you up and now remember sending the automag disk. you're definitely in the list! i've seen a boundary scanning method on the Amiga (i think it's called TurboMandel) and it looks fast, but when compared to HAMandel was definitely slower (apples to apples comparison). Fairly fast method for pics with big black areas but falls down fast in deep mags without much black – even then has trouble with accurate rendering unless set for max accuracy which slows it down substantially. interesting IBM prog I suppose, FractalPro could probably also go to super bitmaps (bigger than 320×400) but what a wait – and automag already can pan over any range you like. thanks.
#8677From: Charles BlaquiereDec 9, 1990 7:00 PM
Daniel, when I suggested 24-bit support, it wasn't for straight Mandels but for some of the derived forms, like the "potential mountains" where the 24-bit data format would do wonders on the slopes' shading. Things like that. Blaq!
#8724From: daniel wolfDec 10, 1990 3:35 AM
have decided definitely to make the new overscan size compatible with Art Department. AD easily converts 6 bit plane HAM (like FPro images) to 24-bit plane which can be saved out. Am studying more about AD to learn if it saves the 24-bit data as 24-bit IFF standard. don't want to reinvent wheels, but do want to address the 24-bit issue. have had valuable input from a few users. don't have your reg card for FractalPro – please send it.
#8848From: Charles BlaquiereDec 11, 1990 8:04 AM
<chuckle> I can't send in my registration card because I don't have Fractal Pro. Hell, I don't even have an Amiga yet! B^D As far as 24-bit goes, a HAM picture converted to 24-bit most definitely doesn't compare to a real 24-bit picture, though Art Department's dithering routines make that difference slimmer.
#8731From: Art SteinmetzDec 10, 1990 9:18 AM
Wow! FractalPro sounds pretty exciting. Do you distribute to retail? Regarding 24-bit output. This could be useful even at lower degress of calculation precision. Certain algorithms like the continuous potential method produce continuous, instead of "terraced" altitude changes and benefit from many colors. If you include such algorithms 24-bit support would free you from many HAM constraints. BTW, do you hang out in COMART forum? Those FRACTINT guys have all sorts of nifty tricks up their sleeve. — Art
#8786From: daniel wolfDec 10, 1990 8:38 PM
i do distribute to retail, sell direct, and through distributor: American Software Distributors (largest Amiga software distributor). they also carry my CellPro cellular automata art/animation program and maybe will carry new bar code printing and neural network programs (BarPro/A and NeuroPro). maybe will make some way of using the full 4096 'count' potential of FPro available to 24-bit fanciers. that's only 12 bit planes, but higher count values result in nothing more than longer wait times for pics. general purpose 24-bit fractal software may be worth writing, but not 'til more 24-bit equipment is out there. it does get around HAM but FPro is really aimed at a broad market of amiga owners, 99.999% of whom have no such equipment and for whom 256-color fractals is a great leap forward in image quality. any regular fractal program could do 24-bit color, FPro's claim to superiority is its unique ability to do better than 16 or 32 colors on Amiga without any costly add-ons. for use with continuous potential method programs would require storing the 'raw data' which any program for Msets can generate. the professional commercial videotapes of mandelbrot zooms and related stuff, done on crays, is all 256 colors. the amiga stuff made with FPro is virtually indistinguishable from that commercial stuff made with crays. interesting comments on 24-bit methods, but (without sounding too self-flattering) doesn't reflect an understanding of the mathematical behavior of the MSet. There just aren't more than 256 colors in 99.999999% of Mset pics. A few could benefit from 512 colors and they take many hours on an accelerated amiga. 24-bit color implies count values up to 16 million – completely ludicrous: a. if you encounter a 'black' area you'll wait years b. if not in a 'black' area you won't need count values beyond 2000 to 4000 except at mags in excess of 1 trillion. haven't been in comart yet, but will take a peak. thanks.