File formats/info
9 messages in this thread
Hello!
I am curious to know if the file format for objects saved from the detail
and/or forms editors is available…..you see, when you morph very complex
objects you need to know how many points there are and unless there is
already a utility that would give you this info I am thinking of writing
one.
I am trying to have the human design skeleton (I joined the 3 parts)
morphed from a sphere, but of course, there are not the same number of
points and faces. I have no way of getting this information so I am left
with two alternatives; either seriously mutilate a copy of the skeleton
until I have something resembling a sphere or c points and faces on-screen
(not a pleasant thought).
Pagerender 3D has "facet files" that are series of numbers in an ASCII
file…it is a VERY nice feature. I can take a series of x-sections (say
of a human skull done by an MRI (magnetic resonant imaging) and lay a a
transparency with a grid on it and simply write a file containing the head.
If I could reformat something like that to Imagine format…..
Basically I see the need for a program that could;
a) convert ASCII format facet files to a basic Imagine "forms" object. b)
provide basic structural info about objects (detail and form) such as;
# of points
# of faces
names of objects/groups (I know-can be done with "nam C D C
(nice feature,BTW)
What do you think? I know you guys are busy, busy, busy…..but if you
could provide the necesary info we could see about the prog……
Thanx a lot!
-Scott M
Stumpworld Industries
P.S. Either we would market a utility like that through Impulse or release
it as PD or Shareware; this is not a profit-motive thing; we would like
(rather need) these features to be available. 🙂
You can use the Statistics module that comes in the Turbo Silver Module
Pack for InterChange. It lets you display all sorts of information about
an object, whether it was stored in Silver/Imagine format or any other
InterChange-supported format. It's easy to use it to simply count the
number of points, edges and faces in an object, for example. It can also
tell you the positions of points, which points are in faces, and explains
the color of faces in English and RGB. I believe there is an example of
the output from this module in the Syndesis data library. If not, I'll
upload some.
John, did you ever update the Turbo Silver module to read SV objects? The
version I have doesn't and this is the format necessary for Imagine. –Rick
Are you kidding? 🙂 It was updated, oh, in July 1989? When we shipped
the Turbo Silver Module Pack, it included the Turbo Silver module, which
included the ability read and write SV objects. Unless I've misunderstood
your request…
John, I've got Interchange 1.4, and the Turbo Silver module from the same
time period. I can convert objects which SV will load, but when I attempt
to convert an SV object, Interchange won't load it. Maybe you have the
version I own in your files somewhere? –Rick
THanx, I will check it out, but Interchange with all of it's modules start
to cost some money; I was not hoping (after xmas) to have to spend much
more, but what the heck…
-Scott
Scott,
Hit Right Amiga – F in the detail editor and get a list of points, edges,
and faces currently in that editor.
Don