#2D/3D
2 messages in this thread
> I have a bias that more people would want to do this if they knew the
leverage > 3-D gives over 2-D. Right now I think 3-D is a well kept secret.
This is sure the key, Mitchell. I have bought, used, and discarded more 2D
programs than I care to think about, on many platforms, and the rub was
always that a 2D program requires some degree of artistic talent, whereas
3D programs are a triumph of technology over talent.
I'd be preaching to the choir here to mention that even someone who
couldn't draw worth a damn can put together pictures and animations to
shame Disney (well — at least MATCH them) with 3DStudio — that's what the
clincher is. Nowhere in any advertisement, review, or article have I seen
this fact well articulated: that creating a 2D representation of 3
dimensional space requires real skill that most people do not posess,
whereas the computer can handle this with effortless grace and ease.
Mike,
Very good point you make about 3DS allowing "technology over talent." Its
quite true and a good example of it (for me) is that I don't have to learn
perspective drawing yet I can "draw" complex 3D scenes with 3DS.
Seems to me that you have described what might be valuable marketing
"angle" for 3DS. Instead of just showing "The City" 3DS logo, Autodesk
could emphasize (or reveal) the fact that such a scene could be created
without any perspective drawing skill.
Alec Jason