CompuServe Thread

imagine 2.9

1 messages in this thread
#69558From: jeff brownDec 1, 1993 12:14 PM
Ok, I've played with 2.9 a bit more, and before my 2cents of suggestions, let me say "cool beans!". the PS font import is super! So is texture/brush tacking. You folks have put in some real power tools, here. So for niggling improvements: I second the menu bypass for Quickrender. Maybe somewhere in preferences a flag to have quickrender always do the same thing (I use a FC24) so that the render would just GO. And a very hearty second to letting us eliminate the gadgets we don't want. There are many tools I'd prefer having on-screen. Not that the deformations aren't great; I just use other things more often. An even better change would be to buffer object data in the stage editor, so that objects would not have to (re)load each frame. Now that quick edges are in, it takes longer to load objects than draw them (I know, some of us are never satisfied). On a separate note: What's the kosher way to use Imagine on more than one machine, and maybe a mix? Any "site license" deals for using Amiga and PC versions at the same location? Thanx and now for bug squashing: 1) Problem with path editing in STAGE: Select a path in the stage editor, go to edit path mode, select a point/knot to edit, and use the Trans- formations editor (numerical settings) to make changes in the position and/or alignment of the point/knot. The changes do not seem to "take"; the path has not changed. Rotating and dragging interactively seems to have no problems at all. 2) Possible confusion on my part, but in the STAGE editor, using "solid" perspective viewmode (old mode), animations are made with "quickedges", not the full "solid" wireframe preview of objects. 3) The time/date of pics rendered (via the INFO gadget) does not match the Amiga clock. 4) I know you're aware of Postscript Type 1 conversion problems. For what it's worth, my fonts from Monotype convert nicely, a font I got from The Font Company, as well as Agfa fonts converted to PS1 with Saxon Script and/or Pro Page's type manager do not load or convert.