#Quality?
7 messages in this thread
Nick,
I know exactly what your talking about. About the only thing the
optics panel is good for is to move things straight horizontally or
vertically. Forget anything having to do with scaling or rotating. I
don't know if I'm missing something, but I read a reply from an APro
pro, and he was talking about Animator Pro being "resolution
independent", which I always though meant that the program could keep
track of more information than could be displayed on the
screen, allowing small details to be retained even if they could not
be seen. I've yet to experience this. I also agree with you in that
why is so much information lost when reducing? Even a tiny reduction
results in line breaks.
Until Autodesk releases some kind of upgrade (or until I find another
way) I do all my scaling in another program, save each step, and
import the sequence using numpic.
No, I'm not the sysop, but I'm just as eager to know the answers to
these questions.
Good Luck!
Dave Renneker
Resolution independent means that the package can render to any pixel
resolution, ie 320×240, 640×480, 1024×768, or any other resolution you have a
driver for.
John Tissavary (La Luna cie)
Not so! I do tons of rotating and scaling in optics. Very powerful.
<<Not so! I do tons of rotating and scaling in optics. Very powerful.>>
I'll admit optics has powerful features. It's just that I've found that when an
object is rotated, the integrity of the outlines falls apart. It's easier to
tell if, for example, you create an oulined box, and spin it about 45 degrees.
If you look at the animation in any point, the outlines are filled with holes,
and the angled lines are much poorer quality then if the same line was drawn
with the line tool. I noticed it when bringing in PCX files created in Adobe
Illustrator that I wanted to spin in Pro. Perhaps lines created inside Animator
Pro are more compatable with Optics manipulations. I'll give that a try.
No argument here; bitmaps do degrade when rotated. I don't know of any way
around that. Doubt if you'll have better success w/ lines created inside AP. Oh
well…
If you need a package that will rotate animations or objects without degrading
the image, try 3D Studio. It's perfect for that and much more.
John Tissavary (La Luna cie)
Debbie – You're utterly correct on the integrity of rotations in Animator. It's
not much better in Pro, either, just the pixels are smaller. A better
algorhythm is needed there. FWIW
David Taffet