CompuServe Thread

#Quality?

7 messages in this thread
#70815From: Debbie BerneDec 10, 1993 5:57 PM
Nick, I know exactly what your talking about. About the only thing the optics panel is good for is to move things straight horizontally or vertically. Forget anything having to do with scaling or rotating. I don't know if I'm missing something, but I read a reply from an APro pro, and he was talking about Animator Pro being "resolution independent", which I always though meant that the program could keep track of more information than could be displayed on the screen, allowing small details to be retained even if they could not be seen. I've yet to experience this. I also agree with you in that why is so much information lost when reducing? Even a tiny reduction results in line breaks. Until Autodesk releases some kind of upgrade (or until I find another way) I do all my scaling in another program, save each step, and import the sequence using numpic. No, I'm not the sysop, but I'm just as eager to know the answers to these questions. Good Luck! Dave Renneker
#70845From: John TissavaryDec 10, 1993 9:31 PM
Resolution independent means that the package can render to any pixel resolution, ie 320×240, 640×480, 1024×768, or any other resolution you have a driver for. John Tissavary (La Luna cie)
#71335From: Accu-WeatherDec 14, 1993 7:49 AM
Not so! I do tons of rotating and scaling in optics. Very powerful.
#71547From: Debbie BerneDec 15, 1993 7:05 AM
<<Not so! I do tons of rotating and scaling in optics. Very powerful.>> I'll admit optics has powerful features. It's just that I've found that when an object is rotated, the integrity of the outlines falls apart. It's easier to tell if, for example, you create an oulined box, and spin it about 45 degrees. If you look at the animation in any point, the outlines are filled with holes, and the angled lines are much poorer quality then if the same line was drawn with the line tool. I noticed it when bringing in PCX files created in Adobe Illustrator that I wanted to spin in Pro. Perhaps lines created inside Animator Pro are more compatable with Optics manipulations. I'll give that a try.
#71549From: Accu-WeatherDec 15, 1993 7:13 AM
No argument here; bitmaps do degrade when rotated. I don't know of any way around that. Doubt if you'll have better success w/ lines created inside AP. Oh well…
#71779From: John TissavaryDec 15, 1993 11:49 PM
If you need a package that will rotate animations or objects without degrading the image, try 3D Studio. It's perfect for that and much more. John Tissavary (La Luna cie)
#71852From: David TaffetDec 16, 1993 11:11 AM
Debbie – You're utterly correct on the integrity of rotations in Animator. It's not much better in Pro, either, just the pixels are smaller. A better algorhythm is needed there. FWIW David Taffet