#ADPRO / .BMP
5 messages in this thread
I have the ADPro and would like to use it to make 16-color .BMP files
to use as wallpaper for Windows 3.1. I have used ADPro to save the
file as a 16-color BMP and it works. I can view a converted picture
using CSHOW on an IBM and it looks like it should. However, when I
use the picture as wallpaper for Windows, or load it in PaintBrush, the
colors do not match what I expect. I think it has to do with the
palette used by Windows, but do not know how to change it to match
my picture, or use this palette to lock the palette used by ADPro
so the render result will look better in Windows. Any suggestions
would be appreciated.
Note: I have also used 256-color BMPs which look great, but slow
down the pokey Windows too much for my tastes.
Steve,
Sounds like you need to go into your Windows Setup function and change to a
video driver using at least 256 colors. Even though your image is only 16,
apparently the 16 that Windows is using at the moment are not the correct 16 to
match your image.
Jerry
Have no idea if this will work or not, but can you load a 16 color .BMP file
from windows into ADPro and then lock the palette. Then any pictures you
convert will use the standard EGA 16 color palette. I have not tried it, just
sounds like it might help.
-Mike 8-{D}
Unlimited Potential
Kansas City, KS
This is the best advice I would give – Steve's problem is that the 16 colors
ADPro is picking are tuned to make the picture look its best, and are not the
16 default colors Windows is expecting. Windows attempts to match the colors
the best it can making the picture look ok – but different from its original
colors. To make them match exactly, tell ADPro to render using the same colors
Windows is expecting. This can be done as Mike Reed suggests by loading a known
good BMP file into ADPro, locking the palette, (you might even save this
palette in an IFF file so you won't need to load an entire BMP image again –
saving from the palette window tells adpro to save a palette in an iff file
with no actual picture in it making it very small and fast), then loading the
new image, rendering, and save.
ASDG Tech Support (on Christmas Patrol)
How to make pictures palette campatible with adpro.
Bring a picture from the system your making it for
(in your case save a picture from paintbrush.)
Load Pcx/bmp in adpro and save iff 16 c without execute
Load you actual picture in adpro an go to palette and load palette
choose your first picture that came from the pc LOCK palette
and execute.
Now you have a picture thats compatible with your windozzzzzz
Geir Molstad, FAMO as, Fax +47 22357797