3DS4, Warp, & S3 864 PCI
4 messages in this thread
I am using and S3 864 PCI at 800x600x64k with Warp. The drivers are the ones
shipped with warp. They appear to work fine in Warp. I am using 3DS4 in a full
screen session using the Vibrant Drivers supplied with 3DS. The main display
resolution in 3DS is 800x600x256 and it works fine also. The problem is when I
ALT-ESC to the PM shell and then try to go back to 3DS, the screen is messed
up. If I force a redraw the screen appears to go back to normal accept for the
menus at the top where the text is painted over with garbage and when I move
the mouse it is like using a brush tool in photoshop as it leaves trails all
over the screen and the mouse pointer is a box not an arrow. This renders the
session unusable and I have to force a session close losing all of my work.
Very frustrating.
One of the main (if not THE main reason) I went to Warp is the ability to
multi-task 3D Studio.
When using 3DS4 at home with Warp, I have a Cirrus 5428 VLB card and do not
have this problem, which leads me to believe it is a video card issue. Any
suggestions?
Thanks,
Miles Beach
I'll take your information and pass it on to Vibrant. I am sorry that Product
Support doesn't know enough about Warp yet to know if it should be able to run.
Thanks Nik,
FWIW, if I use the VESA Compatable drivers the screen problem is not as bad so
I suspect it has something to do with the Vibrant drivers. I have the same
problem with all the S3 drivers for 3DS4 that I could get to work with my 864
card. If I exit to the DOS session I'm running 3DS4 in and then go to the OS/2
desktop, then back I do not hav eht problem. Just another annoying step
however. A real fix would be appreciated.
Miles
Got it on the wish/bug list. Thanks.