#Color Control
3 messages in this thread
Hi, Hope Xmas was great!. It seems that there is some sort of
software problem in my version of 3D Studio? After changing some
materials settings in the materials editor, I'm continually getting
materials that have built in bumps (looks like paint that has been
heated and is bubbling). Also green and blue color patches show up
arbitrarily in the rendered image. After re-assigning a flat beige
material to all object in scene, I still get the same result.
Further, I than reset 3D Studio and loaded another project file which
I had rendered before. Same problem. Should I reload the software?
<< (looks like paint that has been heated and is bubbling). Also green
and blue color patches show up arbitrarily in the rendered image. >>
Are you rendering a flic or individual files? Does the problem appear
in both renderings? If it only appears in flics, I'd suggest using a
medium palette instead of low. If it's happening in both, I'd review
your "3ds vibcfg" settings before contemplating a reinstall..
Actually, melting, bubbling paint sounds like a really cool material — if you
fix it, make sure you can duplicate it for future use! <bg>