CompuServe Thread

#Render Problem

11 messages in this thread
#15334From: Stan Kalisher (Impulse)Feb 21, 1990 10:02 PM
Bob, I downloaded you cells and rendered the picture. It came out great. My guess is that you don't have enough memory. Unfortunately, SV won't inform you of low memory situations, it just omits some of your picture! If you have 3 megs or less, maybe you should try shutting down all other processes you've got running or try running mergemem prior to running Silver. If the problem persists, let me know. I'll need specific info on the memory, hardware, etc. you're using.
#15351From: PETER S. WASONFeb 22, 1990 4:59 PM
Hey guys, It just leaves out part of the picture? I have 5MB and have been having probls with a piano that ends up with little pieces of the black-keys left out…..at first I thought it was reflections or specularity/hardness, but it seems to be somethin' else…I will send you the entire file tomorrow in the mail.
#15392From: Stan Kalisher (Impulse)Feb 23, 1990 5:34 PM
Scott, first make sure you have all the triangles in place! If you do, there is a known bug in SV which reacts poorly in low memory situations. Rather than let you know it doesn't have enough memory to render a picture, the program just leaves part of your picture out. I've found this to occur in trace mode, not so often in solid. –Rick
#15435From: PETER S. WASONFeb 25, 1990 2:33 AM
It is just an extrude of a rectangle. The part thats mising is one side and a bottom of an extrude….so it should not be missing triangles…. I have 5 MB of RAM and just got 2 more (and a bernoulli box) so if thats the problem it wont be for long….I sent the disks out to Impulse on friday….check em out and see if memory was my prob or if I extruded wrong……
#15461From: Stan Kalisher (Impulse)Feb 25, 1990 7:00 PM
Scott, don't extrude an object that has faces already defined. I have noted that the triangles on the faces sometimes get mangled and cause missing areas like you describe. You're better off making the outline of the rectangle, copying it and setting it aside, extrude the original outline, fill in the faces on the copy and position it in front and behind your extrude. When you've done this, join the three objects. It's a little cumbersome, but you end up with a simpler object and a lot less room for error.
#15470From: Vance SchowalterFeb 25, 1990 8:59 PM
Darn! Here I am again, with yet ANOTHER question… Has anyone made an objects disk of the various craft from the movie "TRON"? Such as my favourites, the light cycles and the tanks. There, I'm done for now… heh heh
#15512From: Stan Kalisher (Impulse)Feb 27, 1990 7:47 PM
I don't think so, but I'd love to see one myself. –Rick
#15523From: SCOTT BUSSEFeb 27, 1990 10:52 PM
One of the object disks from Impulse has the lightcycle and the tank. I'm not sure if it was the "Down Under" disk or one of the "Potpourri" disks…
#15538From: Vance SchowalterFeb 28, 1990 3:19 PM
Thanks for the info. Now, I only have to get the cash and hope Impulse knows which one I am talking about. *8>
#15359From: Bob ShawFeb 22, 1990 8:16 PM
I'm running a 2 meg A1000. The image rendered fine in Full Trace, I just had a problem in Solid Model and thought that I was just stupid or something. Wish I could trade up to a whiz bang Amiga, but I'm fortunate to have all that I do. Thanks again for taking the time to help me out.
#15393From: Stan Kalisher (Impulse)Feb 23, 1990 5:35 PM
Bob, 2 megs is definitely cramped for SV. Good luck! Rick