CompuServe Thread

#IllumiLink / AirLink

24 messages in this thread
#15692From: John PendergrassFeb 5, 1992 1:02 AM
Hey all, further developments of Geodesic Publications 'AirLink' hardware/software. The 'basic' AirLink is a gadget you can plug into your 2nd mousie port, and that will send/receive InfraRed commands. I have been using that version to control a CD, LD, TV successfully so far. Have created both their own 'AirWindows' and CanDo and AV scripts to do it (the AirLink software is very ARexx controllable). Neat. Well, Geodesic also sells something they call 'IllumiLink', which is the same as the AirLink, PLUS it allows control of the whole shebang from a wireless phone. Basically a phone tone decoder interfaced to the software. The primary purpose of the device is to allow control of interactive presentations on the Amiga using a wireless phone. (ie. use the phone pad buttons to emulate mouse, keyboard, macros, etc) But…. now for the really weird (exciting?) idea. I was able to set the system up so that a friend of mine, across town, could call me, and then he controlled my Amiga from HIS phone. He was able to play my CD player, start/stop a slide show, and even play (poorly) a video game. The big problem was that he couldn't see what he was doing. Well, if the Amiga screen was being broadcast LIVE, then he could see what he was doing, right? So, how about an INTERACTIVE CABLE TV GAME? I could see players calling up and being connected and playing…. shoot, if two of these devices were connected to the machine, and you split the amiga screen, you could have two player games going on (either cooperative or challenge). I know that others (MM, for instance) have been considering this as well. Does anyone know if there is any 'delay' between the broadcast of a cable signal, and when it reached the home? (ie. if my amiga shows something NOW, does it happen instantly at home, or take a few seconds?) Any other caveats that folks can warn me of? And does this sound like a real dud of an idea, or what? Comments would be very welcome. –jp–seattle–
#15695From: Robert HayesFeb 5, 1992 4:01 AM
This is the best game idea I have ever heard of. As far as delays go, there are none noticeable to a human being. The cable signal travels at about .99 lightspeed. Your brain isn't capable of noticing a delay of more than about 0.1 seconds, so if your cable company's main signal is generated within 0.1 lightseconds (18,000 miles) of your house, you have no problem.
#15713From: John PendergrassFeb 5, 1992 7:31 PM
Thanks for the encouragement. I'm not sure what (if any) delays occur during a cable broadcast. I'd agree that if the time diff tween the monitor image appearing, and the image appearing on tv sets was less than 1 second, then it wouldn't be a prob. In any case, there are a multitude of styles of interactivity. Arcade type action would require instantaneous response, while an adventure type game wouldn't.
#15706From: Simon NoelFeb 5, 1992 3:38 PM
Sounds like a great idea, John. It could almost be used in conjuction with the Nickelodeon game show that uses all the Amigas!! A problem might be getting all the federal committees (telecom, broadcasting, etc) to agree on it! This could really take off… Simon Whap! — Better than a poke in the eye with a sharp thingie
#15714From: John PendergrassFeb 5, 1992 7:31 PM
Chalk up cable access as another subject to which I am completely ignorant…. 🙂 Why would you need all the fed committees to agree to it? I was thinking of public access cable. I was under the impression that the local cable company had pretty much total control over that; if they agree then you were on your way. And I've seen some pretty *weird* groups using the air, that's for sure! Like your Whap! signature too; is there any particular reason for it?
#15796From: Simon NoelFeb 9, 1992 12:22 AM
Maybe I overstepped my knowledge a little in that last message, but it seems to me that everything on the airwaves needs to be regulated some way or another, at least here in Canada. Public access may be an entirely different story, tho! My Whap! signature is usually related to events over in the MPGAMES forum, that's where I spend a lot of my time. I don't stick to one signature any more, I find they get somewhat stale/outdated after a while. Maybe I'm just not creative enough <g>. Simon Whap! — Man's best friend
#15803From: John PendergrassFeb 9, 1992 1:44 PM
Well, I'm attending a 'Public Access' orientation meeting this coming Wednesday at my local cable station, so I'll know then, I guess. My WHAP! sig has my initial and city. About a year ago someone suggested that folks sig include their local, so that others would know, and that seemed like a good idea to me at the time. Maybe I should change it to –jp–Sunny Old Seattle– and see if I get a reaction? 🙂 –jp–seattle–
#15815From: Simon NoelFeb 9, 1992 7:43 PM
Including your locality in your sig is a good idea. I'll see if I can work it into mine. Hmmm… How about: Simon Whapping from Edmonton, Canada Well, needs work. <g> Whap! — Man's best friend
#15833From: SyndesisFeb 10, 1992 6:05 PM
I've been trying to get the local Amiga user group to investigate the "local access" station, too. Seems like a natural. Do you know of other groups that do this? If so, I'd say an easy way to generate more programming would be to swap tapes, and allow free and easy re-editing to fill up an hour. Our local access channel is pitiful. They run the same goofy tapes on Pleidean UFO contactees, strange artsy tapes, and a few other hard-to-watch shows. Very little interesting programming. Sounds like Amiga user group tapes fit right in there. 🙂 As for Whap signatures, I've seen enough. Someday, I'm going to write a macro to delete them from my transcripts and the white space that surrounds them.
#15836From: John PendergrassFeb 10, 1992 7:38 PM
I'll be glad to let you know what we find out. My main questions are: 1) what level of Amiga video hardware do I need to put it on the air (ie. will a cheap encoder output be ok? Or do I need to go to a SuperGen or such? 2) How 'real-time' live is it? 3) What video resources are avail there to help? (but frankly, I don't see much as necessary with my concept) 4) How many phone lines are coming in, and can they be used with the Amiga? etc…. Talk to you later. –jp–seattle–
#15888From: Paul ToalFeb 12, 1992 4:18 AM
Boy are you in for a suprise! Just take a look at the facilities.
#15901From: John PendergrassFeb 12, 1992 7:34 PM
I hope you mean a *good* surprise! I'm off to a 'orientation' meeting tonight, so we'll see…. –jp–seattle–
#16014From: Karl SparklinFeb 15, 1992 10:57 PM
Gee, John, Amiga's figure prominently in both of our public access stations here in Dayton OH. You mean it's not like that EVERYwhere? One has 7 Amiga setups, three with Toasters. The other one had a show on last month interviewing our own local Eric Schwartz. A few years ago, Greg Tibbs made the airwaves, describing Rejuvinator (I think). The southern station is working on a gadget that will let folks at home call in and select Amiga graphics, though I'm fuzzy on the details. Karl – via Whap!
#16044From: SyndesisFeb 16, 1992 11:49 AM
Do you know if all these locally produced Amiga shows know about each other? Seems to me they're still in teh stage where they could benefit from exchanging video with each other, and not be concerned about any commercial nature, since they're all braodcast on the non-profit channels…
#16058From: Karl SparklinFeb 16, 1992 5:30 PM
John, They do exchange stuff with each other, though there's been a fair amount of good-natured competition with each other over the years. I didn't mean to imply that both are going off and duplicating efforts, or don't know what each other are doing. It's merely a matter of which Dayton-Amigans live in which cable district, and so who wants to be the "producer". Doug Downing and I have done the graphics for a drum-and-bugle-corps competition the last two years, this year by using Toaster transitions for my Imagined logos. The producer is beside himself: he's ecstatic with the graphics (though we're far from network quality), but he's upset it makes the rest of his video effort "pale by comparison", as the Midwest judge put it. <chuckle> That's the great thing about public access TV: you don't have to be all that good to make people's jaws drop since the medium generally looks so bad anyway! Karl P.S. The non-profit status of these stations can also be a pain. One of them used to do a show on computing in general. Some Amiga guys started putting on one or two about Tibbs and Toasters, etc. They said we'd used the word Amiga too often and were worried about their lawyers claiming we were doing commercials for the local Amiga store in disguise. One producer wanted to tape out user-group meetings for the station but asked that we not use the word Amiga. He was quite put out when I fell on the floor laughing. – via Whap!
#16060From: SyndesisFeb 16, 1992 6:58 PM
The Madison access channel is so *underused* I wish anyone would come along and produce for it – be it the Mac, PC or Atari group in town. Or a multimedia show in general… There's pro-UFO and pro-trance channeling propaganda on our channel already, a little Amiga promotion wouldn't hurt.
#16061From: Karl SparklinFeb 16, 1992 7:30 PM
John, The difference may be that the pro-UFO and the pro-trance people aren't actually selling anything, while if you promote a chunk of hardware, they might get uptight. I suspect it comes down to the people involved in the channel in your area, though. The channel here has gone so far as to give DPaint classes just to get more involvement. Titler classes, too. I suspect it takes a techie-zealot to get things rolling, though. The local version of Wayne and Garth have some guy in the control room doing Toaster effects on them; works very well. I even sat in on a show and made a little fly anim-brush genlocked around their heads that they swatted at. Great fun. Wish I could export some for you. Karl – via Whap!
#15710From: Henry LowengardFeb 5, 1992 5:54 PM
I hate to tell you this, jp, but its been done! The NYU Interactive TV degree program, run out of the Tisch School of the Arts, has a Cable show here in Manhatttan which ofthen runs interactive video art projects. One, which you may have heard of, was "Dan's Apartment", where a laser videodisk of a "walk" through Dan (sullivan, I think)'s apartment was controlled via a touch tone detector plugged into an AMiga. There was also a tone-controlled drawing program, and a few other similar projects. "Funny thing", says Dan, "Nearly everyone drew penises!" Well, now you know whats on the minds of the cutting edge interactive TV users of NYC. They also had a project using the Radio Shack voice recognition chip. ANyway, that shouldn't stop you from doing your own project. J H H " The spoiler" Lowengard
#15712From: John PendergrassFeb 5, 1992 7:30 PM
Hey, I don't have any problems with others having done it before. Great! as far as I'm concerned. It's encouraging, actually. I know of another individual who is working on a similar idea. He is much further along on it, actually. So far the aim seems to be along the line of 'interactive' bulletin boards or slideshows, however. That's wonderful too, I think (and probably more profitable 🙂 but I was keep coming back to a *game*. Imagine two lines into the studio. Two people call up and 'challenge' each other. The winner stays on line, the loser hangs up. Next challenger, please 🙂 Or, in a one-person format, each caller could input their own 'code' and save/restore game settings from prior calls. That way the caller could gradually get very deep into the game. Limit the calls to 5 minutes or such? I wonder…. would watching other folk play be *boring* to others? Or would the voyerism entice folks to watch/participate? Hey, maybe I'll build an interface to VaporPaint via interactive cable? Then you could say that your program was being watched by millions (well, maybe dozens, anyway 🙂 If you have any other tidbits about the NY project, let me know, ok? Thanks.
#15753From: Henry LowengardFeb 6, 1992 9:37 PM
One of my "background" projects is to take the vapor paint workscreen and make it into a terminal program to a Vapor Host. The entire bbs would communicate in vector graphics! You would even "sign In". It would not be a 6D system like vapor or even ANimate, just allow you an infinite sized paper to doodle on. (size of doodle may be limited by SYSOP or something like that) There's a lot of little details, but he he. Real CYberspace. jhhl,"The Yankee Flatline"
#15769From: John PendergrassFeb 7, 1992 7:39 PM
Connect to a "Vapor Host."? We would engage in VaporTalk, or VaporComm? Maybe you could devote different areas of the 'paper' to different 'rooms'; similar to regular BBS's in terms of user access? Interesting. –jp–seattle–
#15788From: Henry LowengardFeb 8, 1992 7:36 PM
I was hoping it wouldn't be that organized. YOu'd be able to follow "threads" to related messages, it the autor put them in. A lot of the objects would be kept locally from previous sessions (checksummed for accuraccy) Still thinking about it. NOT liek a 3d cyberspace with "rooms" and "scenery", but more like a visual, eternal literature. No erasing allowed! cyber henry
#15802From: John PendergrassFeb 9, 1992 1:44 PM
Sounds like Black Belt's NoteBook, if they took out all DELETE functions, and automatically saved each and every change you made! It would just grow and grow. I realize that isn't exactly it, but it's the closest I could come right now. 🙂 Is this a 'am gonna do' project, or musing? You mention several other VP enhancements in the docs (ie. using VP to control sound/MIDI/other events) that I'm curious if you're planning on adding. Are you interested in suggestions for VP, or do you just want to keep it going in your very personal way? –jp–seattle–
#15925From: Henry LowengardFeb 13, 1992 7:22 PM
jp, anyone can suggest anything. It's like writing a letter to your congress person (so who elected me?) The music parts…there's one unfinished music part that uses it "not sporting" IMPI bridge facilities. I don't want to push it even though it would probably work, but a certain company has a certain piece of hardware in for repair that I'd like to see again. Heh Heh. But I was even thinking of working on a direct music renederer tonight.. (I got the 2.0 docs on AIFF 16 bit sound formats, so that could be a real possibility as well… Now, if only there were some 16 bit hardware around!) Then again, I've been busy at my real job, too, and am getting tired. j h h lowengard, not whapping from anywhere. ok then, from New York City