Hmm…. my Amiga version of DM had the Champions gain Priest levels from using
the War Cry too… the thing is, almost *everything* in this game gives your
players experience toward some level or other…
I had a Fighter gain a level by being *hit* by a monster, and I've heard a
report that the damage taked by being hit on the head by a closing door was
enough to advance someone's Fighter…
So even bumping into a wall when your Fighter only needs one more experience
point would do it…
Things sometimes aren't really obvious either.. while using swords will go
toward Fighter levels, using the Vorpal blade on non-material baddies will give
Wizard level experience… and other "blade" functions, like Slash, seem to
give Ninja experience…
What a game..!
BobR