#Simulation
4 messages in this thread
Thank you for your replies!
Unfortunately, as a student, I can not afford to buy 3DS. But I do have access
to Animator Pro in my school lab. Although, I have no experience on it at all.
In any case, 2D simulation is good enough for my application.
Nik, can you please explain to me what is a POCO routine, and where I can find
more information on it? It sounds like a programing language for Animator Pro.
Tom Chen
Hi Tom,
POCO information consists primarily of 2 booklets. They are available from a
coupon with the purchase of Animator Pro. I will see if I can get you a copy
of these booklets. The main book references AAPro 1.0, and the second, thinner
book, adds features that appeared with AAPro 1.3.
What address should I send these to? (If you like, send me your address on
private email to me.)
Thanks for your interest.
Nik
POCO is a C-like language built in to Animator Pro. It contains functions that
let you access most, if not all of the commands in Animator Pro.
– Jack
Paul,
Thanks for your address. POCO on its way!
Nik