animator pro
4 messages in this thread
Hello David ! my name is Mark Schneider, and I live in, Montreal,
Canada. I saw something about sound that you have done with fli/flc
files. What exactly is this, what program are you using to do this ?
I've interested, because I use Autodesk Animator PRO, and am in love
with the program, but only used to use te multifli.exe program that
would allow sound to be played while a flick was playing. this was
only with the low resolution 320×200 flicks, but it was interesting.
Low quality, but it worked! By the way, I've very new on this board,
only last friday, I became a member. well, thanks very much for your
time, I look forward to hearing from you, bye, Mark Schneider
74022,1013
Hello Mark!
I'm not sure what sound with flc files you are specifically talking about, but
I am working hard on finding ways to sync my FLC's up to a prerecorded
soundtrack. I've been having quite a bit of trouble,however. Where I stand now
is importing the FLI's and the WAV (audio) files into Adobe Premiere. This
allows precise synchronization, and will force the file to playback at a
specific frame rate. When you view a flic using the normal flic viewers, not
only will the overall frame rate change depending on whose machine your playing
it on, it will also change depending on the number of pixel changes between
each frame. So (at least from my experience), it's probably not a good idea to
sync directly to an FLI, but marry together the sound and the flic into an AVI
file (it is a bit tedious but works; in Premiere you align them and mark points
in the sound and animation track that you can then match up; compile a preview
and see what dosn't fit; you then add or delete frames)
Once you have a finished AVI file, the sound and animation (as well as any
transitions, other sound effects ect) are permanantly joined. Be
warned,however, these AVI files can get HUGE!!!!! I have some frames from a FLC
that are probably only 300-400k; after I compiled it to a 640×480 AVI (without
any soundtrack even laid down), the file was 7 megs!
There is also a problem with the fact that Animator Pro has no jiffie speed
equal to exactly 15 or 30 fps. Premeire uses the jiffie setting of the flic to
figure out its initial time base. Since the closest you can get is 14 fps (at
jiffie setting 5), Premeire repeats 1 frame for every 15, which is
unnacceptable. This does have a workaround, however, that I'll be glad to tell
you if you need to know.
Good luck!
Dave Renneker
Mark, Dave,
Jim Kent's response to the frame speed specifier…
At byte 16 in a .FLC file is a long-word that specifies the speed in
milliseconds between frames. I believe some of the players will look
at this directly and thereby permit more precise control than 1/70ths
of a second. Alas the only way I know to set this is with a binary
file editor. All the Animator User Interface is in terms of jiffies.
Nik
<<Alas the only way I know to set this is with
a binary file editor. All the Animator User Interface is in
terms of jiffies.>>
Oh No! I was afraid of that answer.
Thanks anyway!
Dave Renneker