CompuServe Thread

reflection mapping

1 messages in this thread
#81216From: KeyframeFeb 4, 1994 4:30 AM
Can anybody help me sort a problem I am having in creating a chrome or gold surface within 3ds3, I always end up with a gathering of the reflection in places I don't want !!. I have tried reflection flip in system options, and that doesn't have the required effect, all I want is to have a chrome surface that doesn't have a gathered point on my final frame. Phil