CompuServe Thread

#memory problems

3 messages in this thread
#35692From: Greg DarbyFeb 22, 1993 6:40 PM
I recently upgraded one of my 486/50 's to 32MB of RAM from 16MB. In 3ds it is taking twice as long to render!!!!any suggestions?
#35709From: Roger DanielsenFeb 22, 1993 11:33 PM
Greg, There was just a thread on this very subject a week or so ago. I wish I could remember what was the cause/solution to that guy's problem. Are you using a memory manager-QEMM/386MAX? Things aren't real normal around here right now for a couple of reasons, so if you don't get a real good response you might try a week from now. Roger D.
#35730From: Nik Grant [adesk]Feb 23, 1993 8:38 AM
Twice as much memory — so twice as long, right? <g> Actually, Roger's comment would be mine. Try a bland configuration, NO memory manager, not even HIMEM.SYS. Any chance that the speed of your upgraded memory is slow? Check 3DS to see if it's recognizing the extra memory. Nik