CompuServe Thread

#Thanks for the message!

9 messages in this thread
#86323From: Douglas HoltFeb 24, 1994 6:22 PM
Jonas, Thanks for the message you left me yesterday. It has been a while since I've been on CompuServe. Here's a quick question (now that I'm here): I am about to deliver a PXP bundle titled Turbo Charger. This code is complete using the IPAS SDK r2. If I plan to make it 'bulletproof' should I stick with that or is it safe for me to port to r3 for delivery before r3 is 'non-beta'? Later, doug
#86374From: Jonas Ruikis [ADESK]Feb 24, 1994 9:34 PM
Doug, you don't have much time ( only 100's of minutes left ). If it's done, maybe you should start selling it and convert it over ASAP. If the docs and example *.prj's are ready sell 'em. FWIW. jonas[adesk]
#86574From: Douglas HoltFeb 25, 1994 12:10 PM
Jonas, >> 'only 100's of minutes left' Is that when we might see SDKr3? Cool. I have another question for you, I found some unexplained types in the FaceIO (sorry I don't have my docs here) but flags is an unsigned long. anyway gotto go. doug
#86590From: Jonas Ruikis [ADESK]Feb 25, 1994 1:16 PM
Doug, << unexplained types..>> can you elaborate a bit??.. jonas[adesk]
#86593From: Douglas HoltFeb 25, 1994 1:31 PM
Jonas, Yeah, I guess I could be a bit more clear (I was in a rush…) (from memory, docs at home…) typedef struct { unsigned int face; int a, b, c; unsigned long flags; // these are the ones I was talking about unsigned long sm_groups; unsigned int material; // this is another one } FaceIO; flags only needs 3 bits of information to store the possible info: 1 | 2 | 4 to set the visibility of each edge: AB BC CA but an unsigned long type carries 32 bits. I could use a char or an unsigned char (8 bits) and have room to spare. also the material is an unsigned int (16 bits) but the valid range is 0-255 (8 bits with an unsigned char). Will there be more materials available at any given time in the future? (if so it would make sense to stick with an unsigned int in this case) anyway I wasn't trying to complain but was curious as to whether I can use the shorter types and save memory and time in my routines. (I will finally have a modem at home this weekend, so I will be better able to ask questions from the docs.) thanks, doug
#86633From: Gus GrubbaFeb 25, 1994 4:53 PM
Yo, Remember you're in a 32 bit environment. Your statements: >> an unsigned int (16 bits) >> an unsigned long type carries 32 bits. are off by one left shift. An unsigned int is a 32 bit entity. An unsigned long is a 64 bit entity. Not that this invalidate anything you say, in fact it even makes your points stronger. It's just that you're still thinking in a 16 bits world.
#86975From: Douglas HoltFeb 26, 1994 10:23 PM
thanks for correcting my err! me dint meen too luuk stoopid, but do you know of any reason for me not to use the shorter types? even bit fields for the flags?
#86585From: Douglas HoltFeb 25, 1994 12:53 PM
Jonas, Sorry about the message cut short there… The flags variable in the FaceIO type is an unsigned long (32 bits), the only valid values for that are 1 | 2 | 4, only 3 bits, shouldn't an unsigned char be used instead? Just curious but there are more of these types of, well, wasted space, and I was wondering if there was actually more data in those vars than is documented. Basically, can I use the shorter types in my code without worrying? Just curious… doug
#86402From: Feb 24, 1994 11:50 PM
Doug: >> I am about to deliver a PXP bundle titled Turbo Charger. Great news! I am the keeper of the list of IPAS routines by 3rd parties called IPAS.TXT in library 9 here. Please send me some info in the format of that file and I'd be happy to include it when you start shipping!! Greg Pyros