CompuServe Thread

Need 3d models

21 messages in this thread
#86622From: STEPHEN BURDICKFeb 25, 1994 3:36 PM
I would like to build a 3D model library so that I could quickly generate animations from "off the shelf" models. I have an immediate need for freight locomotives and freight train cars (e.g. box cars, gondolas, hoppers, etc.). But I would also like to get some of 18 wheeler rigs, heavy trucks, construction equipment, roadside objects (signs, railroad crossing gates & etc, telephone poles, tract houses, etc. The ViewPoint models are excellent but too expensive for many of the animations I would like to create. Does anyone know of any sources for public domain models that I could get for little or no expense. Thanks — Steve
#86649From: S WhiteFeb 25, 1994 6:24 PM
Call Syndesis…..414.674.5200
#86660From: Larry Hewitt,Feb 25, 1994 6:51 PM
Hi Stephen, also, you may want to call Modern Medium , and ask about their new product "Blocks and Materials". They are in Oregon, at 503-343-4281
#86867From: SyndesisFeb 26, 1994 2:30 PM
What can you tell us about this new product?
#86903From: Larry Hewitt,Feb 26, 1994 4:30 PM
Hi John, well, there has'nt been any real official released information about it yet, but here are the basics: The new product is called "Blocks and Materials" and is a CDROM. It is an incredible collection of about 500++ 3D models, and 400++ texture maps in many different file formats each. The models are pre-material defined, and when bitmaps are used, are already assigned mapping coords. There are also material files which are completely pre-linked to the CDROM resources. It is pretty much a plug and play thing, and provides for the "Insert and Render" idea. The models are in many different file formats accomodating many different applications, including: 3DS2 and 3DS3 (each specifically) AutoVision any inside AutoCAD renderer, such as AccuRender and BigD ARE24 RenderStar AutoCAD Rel 10 ! DXF The models are of useful items found in design work of many different disciplines. It is basically like a "block library". Although the models are pre-material defined, everything is easily changed, reassigned, or updated by users of all expertise levels. Some of the main features of the model library, include many very detailed automobiles, and "bitmap to 3d face" relationship objects, such as trees and people. There are 3D people models as well. There is a little of everything in it. The trees are very high quality, and are completely pre-linked to texture and opacity maps as well as map coords. The trees are some of the most advanced stuff for 3DS users that I have ever seen. The product should start shipping in Mid March, and will include a high quality manual including color cards showing the models and materials. I hear that the intro price for a few months will be $199. There should be some ads coming out soon, as well as an official product information release in here. Thanks for your interest. Let me know if you have other questions, or also try calling Modern Medium at 503-343-4281. Larry Hewitt
#86921From: SyndesisFeb 26, 1994 5:33 PM
Well, I've sent a couple complimentary Syndesis 3D-ROMs to Modern Medium, I hope they have the courtesy to send me a copy of theirs, too. Hmm… 500+ models, several useful formats, 400+ texture maps… hey, that *does* sound like the Syndesis 3D-ROM!
#86996From: Yost GroupFeb 26, 1994 11:14 PM
Wow! This sounds like an amazing CD-ROM. Thanks for the info, Larry.
#87167From: Larry Hewitt,Feb 27, 1994 9:53 PM
your welcome Gary. Yeah, I think you will like the product when you see what we have done with the stuff. Thanks for the interest.
#87463From: Marlene Zenker/SYSOPFeb 28, 1994 8:24 PM
Who designed the 3D models, and how were the textures created?
#87660From: Larry Hewitt,Mar 1, 1994 1:11 PM
Hi Steve, regarding your questions; who made the 3d models and how were the textures created ? The 3d models aare a subset of a larger library developed by KETIV Technologies. Most of them are drawn originally by award winning 3D artist Dave Nilsen of KETIV. As to "how" the textures were created. Well, we consider the actual "how" to be completely secret and proprietary. I will say that the highest quality tools that are available today, were utilized. What information are you looking for specifically ? Perhaps, I can give you more precise answers. There are about 17,000 man-hours tied up in this $199 product. Thanks for the interest. Larry Hewitt
#88307From: Jim LammersMar 3, 1994 11:31 AM
>>There are about 17,000 man-hours tied up in this $199 product. Larry, It sounds like an incredible product. Due to the wide range of quality of 3D models, I think some folks may be a bit skeptical about the CD. I was, even though I saw your list with all the great objects on it. I think that in order to judge it better, you could list face counts or prepare a little brochure with final renders and wireframe pictures (not unlike Viewpoint). I'm starting to think I should get the CD, but I'm pretty conservative about what I buy. Do you have a mailer? Thanks, Jim
#88358From: Larry Hewitt,Mar 3, 1994 2:07 PM
Hi Jim, Thanks for your questions and concerns regarding tthe new Blocks and Materials CDROM. I understand people being skeptical, as I am too most of the time. What will be a pleasant surprise to most, is that the cd not only "sounds" like a great product, but it actually is. It is an nice collection of items and objects, but the integration with the supported rendering or 3D product, such as 3D Studio is what makes it so good. With items like trees for instance, the 3d geometry is very simple. But when combined with the high quality bitmap and opacity work, and then absolutely aligned to the polygons, what results is a fantastic looking tree that you just merge into your scene model. No preparation work is necessary, unless you want to adjust something like scale or material definitions. Items like cars are not only high quality meshes, but are also "ready to render". I think people will like the product, find it useful, and find it an incredible value. There will be a mailer coming out soon, which shows a number of concepts about the cd, including the quality of the models in a rendered image, in wireframe, and an example of the documentation. Also, as soon as the upload problems are cleared up in the Adesk forums, there will be some images finding their way in here for people to take a look at. Thanks again. Larry Hewitt
#88396From: Jim LammersMar 3, 1994 3:31 PM
>>It is an nice collection of items and objects, but the >>integration with the supported rendering or 3D product, >> such as 3D Studio is what makes it so good. Yeah, that's worth a lot. The viewpoint stuff I've seen is just the meshfiles. They don't even have smoothing groups assigned, let alone textures. >>With items like trees for instance, the 3d geometry is very simple. That sounds pretty great. >>There will be a mailer coming out soon, which shows a number >>of concepts about the cd, including the quality of the models in >>a rendered image, in wireframe, and an example of the documentation. That will be the key to getting your sales going. I want to make sure I'm on that mailing list. I am already on the 3D Artist mailing list, if you're buying that for your mailer. If not, let me know, and I'll send you an E-mail with my business address. >>Also, as soon as the upload problems are cleared up in the >> Adesk forums, there will be some images finding their way >> in here for people to take a look at. That would be nice, but at the ridiculous rates CI$ charges, I have no budget for downloading image files. Maybe in the not too distant future we can transfer files via internet (my access there costs about $0.33/hour). But for now, I won't download anything over about 100k unless it's just essential. Good luck on your sales, and I look forward to seeing your brochure. Jim
#88427From: Marlene Zenker/SYSOPMar 3, 1994 5:37 PM
Well, I guess I'd like more detailed info about what kinds of textures and what types of objects are on the disc. Steve
#88434From: Larry Hewitt,Mar 3, 1994 6:32 PM
Hi Steve, Thanks for your reply. didnt mean to offend you if I did. There was an information file uploaded here yesterday called BMCD3D.TXT It explains it pretty well. Also there is a message thread called "Blocks and Materials" that has the same info. After you take a look at that, please let me know if I can answer other questions. thanks Larry Hewitt
#86736From: roger cussonFeb 25, 1994 10:43 PM
I have some 3D models I have packaged for sale in two sets. Architectural Exterior and Architectural Interior. The Arch ext. set has about 130 symbols ranging from the simple to the complex. The Arch Int set has about 100 symbols in the same format. The exterior set has an 18 wheeler and other vehicles but no construction equiptment. Let me know if you require more info… a fax number or address and I'll send you some info.
#86815From: RACHID MOLINARYFeb 26, 1994 9:18 AM
Please send more info on your models to… Rachid Molinary P O Box 361986 San Juan, PR 00936-1986 Thanks,
#87171From: roger cussonFeb 27, 1994 9:53 PM
I just checked my database and I found that I have sent you a copy of these symbols already. These were mailed to you in November of 1993, for a conference of the AIA in puerto rico. Did you get them? and what did happen at the conference? Feedback would be very much appreciated.
#87254From: Alex KaramanoglouFeb 28, 1994 9:12 AM
Roger – I'm also interested … please send info Thank you: Alex Karamanoglou 9271 W Bay Harbor Dr., Suite 11 Bay Harbor Island, FL 33154 Thank you.
#86914From: Todd WiedemannFeb 26, 1994 5:03 PM
Roger – I'm interested also … please send info, if possible. Thanks. Todd Wiedemann N92 W19886 Wellington Dr. Menomonee Falls, WI 53051-1227 414.255.8111 Thanks again. |-\\/
#87170From: roger cussonFeb 27, 1994 9:53 PM
Todd… I'll send info. but if you give me a fax no. it will get there quicker. Roger C. IAS