I have a light colored object which is picking up the reflected light from
another dark colored object.
What is the easiest way to ensure that the light colored object does not show
the light boucing from surrounding objects ?
Thank you
Cyrus
You should be so lucky!<g>
3DS does not support radiosity, so it's some other problem in your scene.
Check the ambient colors in the material of the light object or check for
colored lights.
Good luck!
TedB
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