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· Programming
#ScrollHelp
7 messages in this thread
This is a small cry for some HELP! I am in need of more information about
the scrolling of Intuition Screens in relation to their bi. Please do not
Confuse my dilemma with the lack of understanding about the SCROLLRASTER
function, ( The moving of bits in the raster ). I need the ability to scroll
the Intuition screen ( ViewPort? ), around on the bitmap. If there is any
source code out there for the new linesdemo on Workbench 1.2 it would be a
great deal of help, ( Since this is exactly what I want to do ). Also, if
anyone can clear up my confusion on how Intuition Functions relate to the
Graphics Primitives ( Ex. Screen = ViewPort ), it would help much.
struct ViewPort *viewport;
viewport = ViewPortAddress(&your_window);
By the way, I'm having a heck of a time using SetRGB4 using the above method
of getting the viewport. If you have any clues please let me know. —Mike
Mike, Try: vp = &screen->ViewPort;
I have never needed the ViewPortAddress() function. Best sdb
Mike, Try: vp = &screen->ViewPort;
I have never needed the ViewPortAddress() function. Best sdb
struct ViewPort *viewport;
viewport = ViewPortAddress(&your_window);
By the way, I'm having a heck of a time using SetRGB4 using the above method
of getting the viewport. If you have any clues please let me know. —Mike
Beta 4 of 1.2 release notes says the Linesdemo source is now floating around.
Maybe someone can find it and upload it here. You probably want a superbitmap
window and then use the ScrollLayer function. Just an idea… Larry B. Daniel
Beta 4 of 1.2 release notes says the Linesdemo source is now floating around.
Maybe someone can find it and upload it here. You probably want a superbitmap
window and then use the ScrollLayer function. Just an idea… Larry B. Daniel