#Open GL
5 messages in this thread
EriK, Hey, guess what! Hash Inc. is working hard on utilizing the new hardware
rendering accelerators…. specifically all of our applications will be OpenGL
compliant with our next release…
Yes, we will offer a free upgrade to people who purchase or upgrade to the
current version within 30 days of the release of the new version… your cost
to upgrade now would be $200.00…
Steve, Hash Inc.
Steve,
Thats great!!
Do you have any kind of preliminary benchmarks on the OpenGL accelerators?
Not necessarily hard numbers but more or less predicted performance in
renderings? 4x, 10x, 100x ???
From speaking with some of your people at COMDEX Hash is slated to release the
new version in Jan-Feb. If I purchase the upgrade in the beginning of Jan. and
the
product experiences some delays say until March or so, will I still be
protected
for the upgrade? One more question. . I purchased
my original software from Anjon, which is no longer around. Are there any
other vendors in the LA area?
Thanks
EMK
No news yet on how the OpenGL accelerators will improve the performance of our
software… they are more geared for polygonal rendering forms so at this time
the only thing that will really be improved will be the new gouraud shading
option for preview rendering (oops! that's still a secret) darned near real
time preview rendering!
The new release won't be out until about the first of March or later… we
won't be offering free upgrades until about the first of February…
Steve, Hash Inc.
BTW, No distributors in LA…. you can buy direct from us though!
Steve, Hash Inc.
Steve,
If AM will not be able to take advantage of OpenGL rendering (except in
sculpture previews), won't that provide a strong advantage for other vendors
who support OpenGL rendering in their animation packages. Does Hash have any
tricks up their sleeves that will allow them to compete with 3d-software that
renders at speeds comparable to an Indy? (According to Evans and Sutherland who
are developing an OpenGL accelerator)
Thanks
EMK